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authorBen Beltran <ben@nsovocal.com>2014-08-11 18:52:20 -0500
committerBen Beltran <ben@nsovocal.com>2014-08-11 18:52:20 -0500
commiteecd25c9188b5c045d89aa26d1d367dd5131d88f (patch)
tree3da698ccd9389b90e0f25569da27fddf936190ab /README.md
parentf97380adc4933fa3bf65b84f010bd303c9dd28a2 (diff)
Prepares for bower
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@@ -93,6 +93,16 @@ Systems are called on every update, and they use components through nodes.
Just run `engine.update(dt)` in your game loop :D
+## Checking it in the frontend (dev).
+
+You can link the bower package (bower.json is in `lib/serpentity/` to
+make paths cleaner), then link it again from the root directory and
+spawn a python server (`python -m SimpleHTTPServer`). The test page
+will be available in `http://localhost:8000/browser_test/`
+
+If you just want to use it, it's available as a bower package!
+
+
## TO-DO
* Removing components