--- /dev/null
+'use strict';
+
+// Places random sprinkles in the screen each frame. Same color per
+// frame.
+const Sprinkles = function (modulation, width, height, renderer) {
+ let response = '';
+
+ let maxSprinkleCount = (width * height) / 2;
+ let minSprinkleCount = (width * height) / 8;
+ let sprinkleCount = Math.round(Math.random() * (maxSprinkleCount - minSprinkleCount)) + minSprinkleCount;
+
+ let red = Math.floor(Math.random() * 255);
+ let blue = Math.floor(Math.random() * 255);
+ let green = Math.floor(Math.random() * 255);
+
+ for (let i = 0; i < sprinkleCount; i++) {
+ let x = Math.round(Math.random() * (width - 1)) + 1;
+ let y = Math.round(Math.random() * (height - 1)) + 1;
+
+ let position = `\x1B[${y};${x}H`; // Move cursor to y,x (CSI y;x H)
+
+ response += `${position}${renderer(red, blue, green)} `;
+ }
+
+ return response;
+};
+
+module.exports = Sprinkles;