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1 | 'use strict'; | |
2 | ||
3 | // Places random sprinkles in the screen each frame. Same color per | |
4 | // frame. | |
5 | const Sprinkles = function (modulation, width, height, renderer) { | |
6 | let response = ''; | |
7 | ||
8 | let maxSprinkleCount = (width * height) / 2; | |
9 | let minSprinkleCount = (width * height) / 8; | |
10 | let sprinkleCount = Math.round(Math.random() * (maxSprinkleCount - minSprinkleCount)) + minSprinkleCount; | |
11 | ||
12 | let red = Math.floor(Math.random() * 255); | |
13 | let blue = Math.floor(Math.random() * 255); | |
14 | let green = Math.floor(Math.random() * 255); | |
15 | ||
16 | for (let i = 0; i < sprinkleCount; i++) { | |
17 | let x = Math.round(Math.random() * (width - 1)) + 1; | |
18 | let y = Math.round(Math.random() * (height - 1)) + 1; | |
19 | ||
20 | let position = `\x1B[${y};${x}H`; // Move cursor to y,x (CSI y;x H) | |
21 | ||
22 | response += `${position}${renderer(red, blue, green)} `; | |
23 | } | |
24 | ||
25 | return response; | |
26 | }; | |
27 | ||
28 | module.exports = Sprinkles; |