]> git.r.bdr.sh - rbdr/super-polarity/commit - SuperPolarity/ActorFactory.cs
I think bullets come out now.
authorBen Beltran <redacted>
Wed, 13 Nov 2013 04:40:29 +0000 (22:40 -0600)
committerBen Beltran <redacted>
Wed, 13 Nov 2013 04:40:29 +0000 (22:40 -0600)
commit38c7d3f9eb7d63937c6654ff5dd6046ce02dd59c
tree9df6c6faa8cb250d66c022f2d54a0f769adb7cfd
parent2af83e98005a14c439b360a5b9ac636f594d9f0c
I think bullets come out now.
21 files changed:
Super Polarity Content/Super Polarity ContentContent/Graphics/square.png [new file with mode: 0644]
Super Polarity Content/Super Polarity ContentContent/Super Polarity ContentContent.contentproj
Super Polarity/ActorFactory.cs
Super Polarity/ActorManager.cs
Super Polarity/Actors/Actor.cs
Super Polarity/Actors/Bullet.cs [new file with mode: 0644]
Super Polarity/Actors/MainShip.cs
Super Polarity/Actors/Ship.cs
Super Polarity/Content/Graphics/square.xnb [new file with mode: 0644]
Super Polarity/InputController.cs
Super Polarity/ParticleEffectFactory.cs [new file with mode: 0644]
Super Polarity/ParticleEngine.cs
Super Polarity/Renderer.cs [new file with mode: 0644]
Super Polarity/Super Polarity.csproj
Super Polarity/SuperPolarity.cs
Super Polarity/bin/WindowsGL/Debug/Super Polarity.exe
Super Polarity/bin/WindowsGL/Debug/Super Polarity.pdb
Super Polarity/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache
Super Polarity/obj/x86/Debug/Super Polarity.csproj.FileListAbsolute.txt
Super Polarity/obj/x86/Debug/Super Polarity.exe
Super Polarity/obj/x86/Debug/Super Polarity.pdb