]> git.r.bdr.sh - rbdr/super-polarity/blobdiff - SuperPolarityMac/SuperPolarityMac.userprefs
Re-include the mac project in the main solution
[rbdr/super-polarity] / SuperPolarityMac / SuperPolarityMac.userprefs
index 7adb6cbbd0ea9dcff4b298e32c7110d698939683..e2d5d0c447daec0b265dbca92e2766b7596dcb62 100644 (file)
@@ -1,9 +1,15 @@
-<Properties MonoDevelop.MonoMac.LastXamMacNagTime="2/11/2014 7:09:49 AM">
+<Properties MonoDevelop.MonoMac.LastXamMacNagTime="5/31/2014 6:13:47 PM">
   <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
   <MonoDevelop.Ide.Workbench ActiveDocument="../SuperPolarity/SuperPolarity.cs">
     <Files>
   <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
   <MonoDevelop.Ide.Workbench ActiveDocument="../SuperPolarity/SuperPolarity.cs">
     <Files>
-      <File FileName="../SuperPolarity/SuperPolarity.cs" Line="88" Column="64" />
-      <File FileName="../SuperPolarity/GameScreen.cs" Line="1" Column="1" />
+      <File FileName="../SuperPolarity/Actors/Actor.cs" Line="1" Column="1" />
+      <File FileName="../SuperPolarity/Actors/GameActor.cs" Line="1" Column="1" />
+      <File FileName="../SuperPolarity/Actors/Bullet.cs" Line="1" Column="1" />
+      <File FileName="../SuperPolarity/Actors/Ship.cs" Line="1" Column="1" />
+      <File FileName="../SuperPolarity/ActorManager.cs" Line="1" Column="1" />
+      <File FileName="../SuperPolarity/Actors/MainShip.cs" Line="1" Column="1" />
+      <File FileName="../SuperPolarity/Actors/Generators/Generator.cs" Line="1" Column="1" />
+      <File FileName="../SuperPolarity/SuperPolarity.cs" Line="1" Column="1" />
     </Files>
   </MonoDevelop.Ide.Workbench>
   <MonoDevelop.Ide.DebuggingService.Breakpoints>
     </Files>
   </MonoDevelop.Ide.Workbench>
   <MonoDevelop.Ide.DebuggingService.Breakpoints>