]> git.r.bdr.sh - rbdr/super-polarity/blobdiff - SuperPolarity/Actors/MainShip.cs
Moves some files around!
[rbdr/super-polarity] / SuperPolarity / Actors / MainShip.cs
index bf4f3bbcfc65100f0860707e823ec546ce6880d8..307bef430e6a1167445074baffe737cf5f84a488 100644 (file)
@@ -274,11 +274,12 @@ namespace SuperPolarity
         {
             particleEngine.Draw(spriteBatch);
             base.Draw(spriteBatch);
+                       spriteBatch.Draw(BoxTexture, Box, new Color(255, 0, 255, 25));
         }
 
         public override void Collide(Actor other, Rectangle collision)
         {
-            if (other.GetType().IsAssignableFrom(typeof(StandardShip)) &&
+          if (other.GetType().IsAssignableFrom(typeof(StandardShip)) &&
                             !Immortal)
             {
                 Die();