+using System;
+using System.Collections.Generic;
+using System.Linq;
+using MonoMac.AppKit;
+using MonoMac.Foundation;
+
+namespace SuperPolarityMac
+{
+ static class Program
+ {
+ /// <summary>
+ /// The main entry point for the application.
+ /// </summary>
+ static void Main (string[] args)
+ {
+ NSApplication.Init ();
+
+ using (var p = new NSAutoreleasePool ()) {
+ NSApplication.SharedApplication.Delegate = new AppDelegate ();
+ NSApplication.Main (args);
+ }
+
+
+ }
+ }
+
+ class AppDelegate : NSApplicationDelegate
+ {
+ Game1 game;
+
+ public override void FinishedLaunching (MonoMac.Foundation.NSObject notification)
+ {
+ game = new Game1 ();
+ game.Run ();
+ }
+
+ public override bool ApplicationShouldTerminateAfterLastWindowClosed (NSApplication sender)
+ {
+ return true;
+ }
+ }
+}
+
+