]> git.r.bdr.sh - rbdr/super-polarity/blobdiff - SuperPolarityMac/Particle.cs
Consolidate with mac project.
[rbdr/super-polarity] / SuperPolarityMac / Particle.cs
diff --git a/SuperPolarityMac/Particle.cs b/SuperPolarityMac/Particle.cs
deleted file mode 100644 (file)
index d65bac6..0000000
+++ /dev/null
@@ -1,51 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using Microsoft.Xna.Framework;
-using Microsoft.Xna.Framework.Graphics;
-
-namespace SuperPolarity
-{
-    class Particle
-    {
-        public Texture2D Texture  { get; set; }
-        public Vector2 Position { get; set; }
-        public Vector2 Velocity { get; set; }
-        public float Angle { get; set; }
-        public float AngularVelocity { get; set; }
-        public Color Color { get; set; }
-        public float Size { get; set; }
-        public int TTL { get; set; }
-
-        public Particle(Texture2D texture, Vector2 position, Vector2 velocity,
-            float angle, float angularVelocity, Color color, float size, int ttl)
-        {
-            Texture = texture;
-            Position = position;
-            Velocity = velocity;
-            Angle = angle;
-            AngularVelocity = angularVelocity;
-            Color = color;
-            Size = size;
-            TTL = ttl;
-        }
-
-        public void Update()
-        {
-            TTL--;
-            Position += Velocity;
-            Angle += AngularVelocity;
-        }
-
-        public void Draw(SpriteBatch spriteBatch)
-        {
-            Rectangle sourceRectangle = new Rectangle(0, 0, Texture.Width, Texture.Height);
-            Vector2 origin = new Vector2(Texture.Width / 2, Texture.Height / 2);
-
-            spriteBatch.Draw(Texture, Position, sourceRectangle, Color,
-                Angle, origin, Size, SpriteEffects.None, 0f);
-        }
-
-    }
-}