-#region Using Statements
-using System;
-using System.Collections.Generic;
+#region Using Statements
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
-using Microsoft.Xna.Framework.Storage;
using Microsoft.Xna.Framework.GamerServices;
-using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Audio;
using SuperPolarity;
-using Tao.Sdl;
#endregion
namespace SuperPolarity
{
+
+ using MediaPlayer = Microsoft.Xna.Framework.Media.MediaPlayer;
+
/// <summary>
/// This is the main type for your game
/// </summary>
graphics.PreferMultiSampling = true;
graphics.PreferredBackBufferHeight = 720;
graphics.PreferredBackBufferWidth = 1280;
- //graphics.ToggleFullScreen();
+ //graphics.ToggleFullScreen();
Content.RootDirectory = "Content";
ActorFactory.SetGame(this);