+++ /dev/null
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using MonoMac.AppKit;
-using MonoMac.Foundation;
-
-namespace SuperPolarityMac
-{
- static class Program
- {
- /// <summary>
- /// The main entry point for the application.
- /// </summary>
- static void Main (string[] args)
- {
- NSApplication.Init ();
-
- using (var p = new NSAutoreleasePool ()) {
- NSApplication.SharedApplication.Delegate = new AppDelegate ();
- NSApplication.Main (args);
- }
-
-
- }
- }
-
- class AppDelegate : NSApplicationDelegate
- {
- Game1 game;
-
- public override void FinishedLaunching (MonoMac.Foundation.NSObject notification)
- {
- game = new Game1 ();
- game.Run ();
- }
-
- public override bool ApplicationShouldTerminateAfterLastWindowClosed (NSApplication sender)
- {
- return true;
- }
- }
-}
-
-