]> git.r.bdr.sh - rbdr/super-polarity/blobdiff - SuperPolarityMac/SuperPolarityMac.userprefs
Update project to work on VS Code mac
[rbdr/super-polarity] / SuperPolarityMac / SuperPolarityMac.userprefs
index a83111a250a9b87986557f20d2477caf62e77b4d..73cd64142dff1202467a87bc110d76ace2fa39f4 100644 (file)
@@ -1,9 +1,20 @@
-<Properties MonoDevelop.MonoMac.LastXamMacNagTime="2/21/2014 5:12:10 AM">
+<Properties MonoDevelop.MonoMac.LastXamMacNagTime="3/14/2015 11:07:50 PM">
   <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
   <MonoDevelop.Ide.Workbench ActiveDocument="../SuperPolarity/SuperPolarity.cs">
     <Files>
   <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
   <MonoDevelop.Ide.Workbench ActiveDocument="../SuperPolarity/SuperPolarity.cs">
     <Files>
-      <File FileName="../SuperPolarity/SuperPolarity.cs" Line="66" Column="43" />
-      <File FileName="../SuperPolarity/GameScreen.cs" Line="1" Column="1" />
+      <File FileName="../SuperPolarity/Actors/Actor.cs" Line="1" Column="1" />
+      <File FileName="../SuperPolarity/Actors/GameActor.cs" Line="1" Column="1" />
+      <File FileName="../SuperPolarity/Actors/Bullet.cs" Line="1" Column="1" />
+      <File FileName="../SuperPolarity/Actors/Ship.cs" Line="1" Column="1" />
+      <File FileName="../SuperPolarity/ActorManager.cs" Line="1" Column="1" />
+      <File FileName="../SuperPolarity/Actors/MainShip.cs" Line="112" Column="47" />
+      <File FileName="../SuperPolarity/Actors/Generators/Generator.cs" Line="1" Column="1" />
+      <File FileName="../SuperPolarity/SuperPolarity.cs" Line="45" Column="6" />
+      <File FileName="../SuperPolarity/Player.cs" Line="1" Column="1" />
+      <File FileName="../SuperPolarity/InputController.cs" Line="56" Column="39" />
+      <File FileName="../SuperPolarity/GameScreen.cs" Line="41" Column="70" />
+      <File FileName="../SuperPolarity/ScreenManager.cs" Line="21" Column="10" />
+      <File FileName="Program.cs" Line="1" Column="1" />
     </Files>
   </MonoDevelop.Ide.Workbench>
   <MonoDevelop.Ide.DebuggingService.Breakpoints>
     </Files>
   </MonoDevelop.Ide.Workbench>
   <MonoDevelop.Ide.DebuggingService.Breakpoints>