]> git.r.bdr.sh - rbdr/super-polarity/blob - SuperPolarity/Actors/Generators/Generator.cs
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[rbdr/super-polarity] / SuperPolarity / Actors / Generators / Generator.cs
1 using System;
2
3 namespace SuperPolarity
4 {
5 public class Generator : Actor
6 {
7 public Generator(SuperPolarity newGame)
8 : base(newGame)
9 {
10 Collides = false;
11 }
12
13 public override void Draw (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch)
14 {
15 base.Draw (spriteBatch);
16 spriteBatch.Draw(BoxTexture, Box, new Color(255, 0, 255, 25));
17 }
18 }
19 }
20