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[rbdr/super-polarity] / Super Polarity / Super Polarity.csproj
1 <?xml version="1.0" encoding="utf-8"?>
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33 </PropertyGroup>
34 <PropertyGroup>
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36 </PropertyGroup>
37 <ItemGroup>
38 <Compile Include="ActorFactory.cs" />
39 <Compile Include="ActorManager.cs" />
40 <Compile Include="Actors\StandardShip.cs" />
41 <Compile Include="Actors\Bullet.cs" />
42 <Compile Include="BasicGenerator.cs" />
43 <Compile Include="GameScreen.cs" />
44 <Compile Include="InputController.cs" />
45 <Compile Include="Actors\MainShip.cs" />
46 <Compile Include="MenuItem.cs" />
47 <Compile Include="MenuWidget.cs" />
48 <Compile Include="Particle.cs" />
49 <Compile Include="ParticleEffectFactory.cs" />
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51 <Compile Include="Actors\Actor.cs" />
52 <Compile Include="Actors\Ship.cs" />
53 <Compile Include="Player.cs" />
54 <Compile Include="Renderer.cs" />
55 <Compile Include="ScoreScreen.cs" />
56 <Compile Include="Screen.cs" />
57 <Compile Include="ScreenManager.cs" />
58 <Compile Include="SuperPolarity.cs" />
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187 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
188 Other similar extension points exist, see Microsoft.Common.targets.
189 <Target Name="BeforeBuild">
190 </Target>
191 <Target Name="AfterBuild">
192 </Target>
193 -->
194 </Project>