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[rbdr/super-polarity] / Super Polarity / Super Polarity.csproj
1 <?xml version="1.0" encoding="utf-8"?>
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3 <PropertyGroup>
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8 <ProjectGuid>{2585188B-339D-44CD-9599-1A80AA30DE13}</ProjectGuid>
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10 <AppDesignerFolder>Properties</AppDesignerFolder>
11 <RootNamespace>SuperPolarity</RootNamespace>
12 <AssemblyName>Super Polarity</AssemblyName>
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33 </PropertyGroup>
34 <PropertyGroup>
35 <ApplicationIcon>Icon.ico</ApplicationIcon>
36 </PropertyGroup>
37 <ItemGroup>
38 <Compile Include="ActorFactory.cs" />
39 <Compile Include="ActorManager.cs" />
40 <Compile Include="Actors\StandardShip.cs" />
41 <Compile Include="Actors\Bullet.cs" />
42 <Compile Include="GameScreen.cs" />
43 <Compile Include="InputController.cs" />
44 <Compile Include="Actors\MainShip.cs" />
45 <Compile Include="MenuItem.cs" />
46 <Compile Include="MenuWidget.cs" />
47 <Compile Include="Particle.cs" />
48 <Compile Include="ParticleEffectFactory.cs" />
49 <Compile Include="ParticleEngine.cs" />
50 <Compile Include="Actors\Actor.cs" />
51 <Compile Include="Actors\Ship.cs" />
52 <Compile Include="Player.cs" />
53 <Compile Include="Renderer.cs" />
54 <Compile Include="ScoreScreen.cs" />
55 <Compile Include="Screen.cs" />
56 <Compile Include="ScreenManager.cs" />
57 <Compile Include="SuperPolarity.cs" />
58 <Compile Include="Program.cs" />
59 <Compile Include="Properties\AssemblyInfo.cs" />
60 <Compile Include="TitleScreen.cs" />
61 <Compile Include="Widget.cs" />
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153 </ItemGroup>
154 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
155 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
156 Other similar extension points exist, see Microsoft.Common.targets.
157 <Target Name="BeforeBuild">
158 </Target>
159 <Target Name="AfterBuild">
160 </Target>
161 -->
162 </Project>