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git.r.bdr.sh - rbdr/super-polarity/blob - vendor/frameworks/SDL2.framework/Versions/A/Headers/SDL_system.h
26e9eaa0a929354ccbf800dcfc4ae035f3fe0daa
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
25 * Include file for platform specific SDL API functions
31 #include "SDL_stdinc.h"
33 #if defined(__IPHONEOS__) && __IPHONEOS__
34 #include "SDL_video.h"
35 #include "SDL_keyboard.h"
38 #include "begin_code.h"
39 /* Set up for C function definitions, even when using C++ */
44 /* Platform specific functions for iOS */
45 #if defined(__IPHONEOS__) && __IPHONEOS__
47 extern DECLSPEC
int SDLCALL
SDL_iPhoneSetAnimationCallback(SDL_Window
* window
, int interval
, void (*callback
)(void*), void *callbackParam
);
48 extern DECLSPEC
void SDLCALL
SDL_iPhoneSetEventPump(SDL_bool enabled
);
50 #endif /* __IPHONEOS__ */
53 /* Platform specific functions for Android */
54 #if defined(__ANDROID__) && __ANDROID__
56 /* Get the JNI environment for the current thread
57 This returns JNIEnv*, but the prototype is void* so we don't need jni.h
59 extern DECLSPEC
void * SDLCALL
SDL_AndroidGetJNIEnv();
61 /* Get the SDL Activity object for the application
62 This returns jobject, but the prototype is void* so we don't need jni.h
63 The jobject returned by SDL_AndroidGetActivity is a local reference.
64 It is the caller's responsibility to properly release it
65 (using env->Push/PopLocalFrame or manually with env->DeleteLocalRef)
67 extern DECLSPEC
void * SDLCALL
SDL_AndroidGetActivity();
69 /* See the official Android developer guide for more information:
70 http://developer.android.com/guide/topics/data/data-storage.html
72 #define SDL_ANDROID_EXTERNAL_STORAGE_READ 0x01
73 #define SDL_ANDROID_EXTERNAL_STORAGE_WRITE 0x02
75 /* Get the path used for internal storage for this application.
76 This path is unique to your application and cannot be written to
77 by other applications.
79 extern DECLSPEC
const char * SDLCALL
SDL_AndroidGetInternalStoragePath();
81 /* Get the current state of external storage, a bitmask of these values:
82 SDL_ANDROID_EXTERNAL_STORAGE_READ
83 SDL_ANDROID_EXTERNAL_STORAGE_WRITE
84 If external storage is currently unavailable, this will return 0.
86 extern DECLSPEC
int SDLCALL
SDL_AndroidGetExternalStorageState();
88 /* Get the path used for external storage for this application.
89 This path is unique to your application, but is public and can be
90 written to by other applications.
92 extern DECLSPEC
const char * SDLCALL
SDL_AndroidGetExternalStoragePath();
94 #endif /* __ANDROID__ */
97 /* Ends C function definitions when using C++ */
101 #include "close_code.h"
103 #endif /* _SDL_system_h */
105 /* vi: set ts=4 sw=4 expandtab: */