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1 | <?xml version="1.0" encoding="utf-8"?> | |
2 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0"> | |
3 | <PropertyGroup> | |
4 | <ProjectGuid>{468F8415-7D38-4718-B0B4-E18F1A427136}</ProjectGuid> | |
5 | <ProjectTypeGuids>{96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> | |
6 | <Configuration Condition=" '$(Configuration)' == '' ">Windows</Configuration> | |
7 | <Platform Condition=" '$(Platform)' == '' ">x86</Platform> | |
8 | <OutputType>Library</OutputType> | |
9 | <AppDesignerFolder>Properties</AppDesignerFolder> | |
10 | <RootNamespace>Super_Polarity_ContentContentContent</RootNamespace> | |
11 | <TargetFrameworkVersion>v4.0</TargetFrameworkVersion> | |
12 | <XnaFrameworkVersion>v4.0</XnaFrameworkVersion> | |
13 | <MonoGamePlatform>Windows</MonoGamePlatform> | |
14 | <OutputPath>bin\$(MonoGamePlatform)\$(Configuration)</OutputPath> | |
15 | <ContentRootDirectory>Content</ContentRootDirectory> | |
16 | <PlatformTarget>x86</PlatformTarget> | |
17 | </PropertyGroup> | |
18 | <PropertyGroup Condition=" '$(Configuration)' == 'Windows' "> | |
19 | <MonoGamePlatform>Windows</MonoGamePlatform> | |
20 | </PropertyGroup> | |
21 | <PropertyGroup Condition=" '$(Configuration)' == 'Windows8' "> | |
22 | <MonoGamePlatform>Windows8</MonoGamePlatform> | |
23 | </PropertyGroup> | |
24 | <PropertyGroup Condition=" '$(Configuration)' == 'Android' "> | |
25 | <MonoGamePlatform>Android</MonoGamePlatform> | |
26 | </PropertyGroup> | |
27 | <PropertyGroup Condition=" '$(Configuration)' == 'iOS' "> | |
28 | <MonoGamePlatform>iOS</MonoGamePlatform> | |
29 | </PropertyGroup> | |
30 | <PropertyGroup Condition=" '$(Configuration)' == 'OSX' "> | |
31 | <MonoGamePlatform>OSX</MonoGamePlatform> | |
32 | </PropertyGroup> | |
33 | <PropertyGroup Condition=" '$(Configuration)' == 'Linux' "> | |
34 | <MonoGamePlatform>Linux</MonoGamePlatform> | |
35 | </PropertyGroup> | |
36 | <PropertyGroup Condition=" '$(Configuration)' == 'PSM' "> | |
37 | <MonoGamePlatform>PSM</MonoGamePlatform> | |
38 | </PropertyGroup> | |
39 | <ItemGroup> | |
40 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter" /> | |
41 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter" /> | |
42 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter" /> | |
43 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.XImporter" /> | |
44 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.AudioImporters" /> | |
45 | <Reference Include="Microsoft.Xna.Framework.Content.Pipeline.VideoImporters" /> | |
46 | <Reference Include="MonoGameContentProcessors"> | |
47 | <HintPath>$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGameContentProcessors.dll</HintPath> | |
48 | </Reference> | |
49 | </ItemGroup> | |
50 | <ItemGroup> | |
51 | <Compile Include="Graphics\main-ship.png"> | |
52 | <Name>main-ship</Name> | |
53 | <Processor>TextureProcessor</Processor> | |
54 | </Compile> | |
55 | <Compile Include="Graphics\negative-cruiser.png"> | |
56 | <Name>negative-cruiser</Name> | |
57 | <Processor>TextureProcessor</Processor> | |
58 | </Compile> | |
59 | <Compile Include="Graphics\negative-destroyer.png"> | |
60 | <Name>negative-destroyer</Name> | |
61 | <Processor>TextureProcessor</Processor> | |
62 | </Compile> | |
63 | <Compile Include="Graphics\negative-scout.png"> | |
64 | <Name>negative-scout</Name> | |
65 | <Processor>TextureProcessor</Processor> | |
66 | </Compile> | |
67 | <Compile Include="Graphics\negative-supercruiser.png"> | |
68 | <Name>negative-supercruiser</Name> | |
69 | <Processor>TextureProcessor</Processor> | |
70 | </Compile> | |
71 | <Compile Include="Graphics\neutral-cruiser.png"> | |
72 | <Name>neutral-cruiser</Name> | |
73 | <Processor>TextureProcessor</Processor> | |
74 | </Compile> | |
75 | <Compile Include="Graphics\neutral-destroyer.png"> | |
76 | <Name>neutral-destroyer</Name> | |
77 | <Processor>TextureProcessor</Processor> | |
78 | </Compile> | |
79 | <Compile Include="Graphics\neutral-scout.png"> | |
80 | <Name>neutral-scout</Name> | |
81 | <Processor>TextureProcessor</Processor> | |
82 | </Compile> | |
83 | <Compile Include="Graphics\neutral-ship.png"> | |
84 | <Name>neutral-ship</Name> | |
85 | <Processor>TextureProcessor</Processor> | |
86 | </Compile> | |
87 | <Compile Include="Graphics\neutral-supercruiser.png"> | |
88 | <Name>neutral-supercruiser</Name> | |
89 | <Processor>TextureProcessor</Processor> | |
90 | </Compile> | |
91 | <Compile Include="Graphics\positive-cruiser.png"> | |
92 | <Name>positive-cruiser</Name> | |
93 | <Processor>TextureProcessor</Processor> | |
94 | </Compile> | |
95 | <Compile Include="Graphics\positive-destroyer.png"> | |
96 | <Name>positive-destroyer</Name> | |
97 | <Processor>TextureProcessor</Processor> | |
98 | </Compile> | |
99 | <Compile Include="Graphics\positive-scout.png"> | |
100 | <Name>positive-scout</Name> | |
101 | <Processor>TextureProcessor</Processor> | |
102 | </Compile> | |
103 | <Compile Include="Graphics\positive-ship.png"> | |
104 | <Name>positive-ship</Name> | |
105 | <Processor>TextureProcessor</Processor> | |
106 | </Compile> | |
107 | <Compile Include="Graphics\positive-supercruiser.png"> | |
108 | <Name>positive-supercruiser</Name> | |
109 | <Processor>TextureProcessor</Processor> | |
110 | </Compile> | |
111 | </ItemGroup> | |
112 | <ItemGroup> | |
113 | <Compile Include="Graphics\pause-screen.png"> | |
114 | <Name>pause-screen</Name> | |
115 | <Importer>TextureImporter</Importer> | |
116 | <Processor>TextureProcessor</Processor> | |
117 | </Compile> | |
118 | </ItemGroup> | |
119 | <ItemGroup> | |
120 | <Compile Include="Graphics\circle.png"> | |
121 | <Name>circle</Name> | |
122 | <Importer>TextureImporter</Importer> | |
123 | <Processor>TextureProcessor</Processor> | |
124 | </Compile> | |
125 | <Compile Include="Graphics\diamond.png"> | |
126 | <Name>diamond</Name> | |
127 | <Importer>TextureImporter</Importer> | |
128 | <Processor>TextureProcessor</Processor> | |
129 | </Compile> | |
130 | <Compile Include="Graphics\star.png"> | |
131 | <Name>star</Name> | |
132 | <Importer>TextureImporter</Importer> | |
133 | <Processor>TextureProcessor</Processor> | |
134 | </Compile> | |
135 | </ItemGroup> | |
136 | <ItemGroup> | |
137 | <Compile Include="Graphics\negative-ship.png"> | |
138 | <Name>negative-ship</Name> | |
139 | <Importer>TextureImporter</Importer> | |
140 | <Processor>TextureProcessor</Processor> | |
141 | </Compile> | |
142 | </ItemGroup> | |
143 | <ItemGroup> | |
144 | <Compile Include="Graphics\square.png"> | |
145 | <Name>square</Name> | |
146 | <Importer>TextureImporter</Importer> | |
147 | <Processor>TextureProcessor</Processor> | |
148 | </Compile> | |
149 | </ItemGroup> | |
150 | <ItemGroup> | |
151 | <Compile Include="Fonts\SegoeUIMono14.spritefont"> | |
152 | <Name>SegoeUIMono14</Name> | |
153 | <Importer>FontDescriptionImporter</Importer> | |
154 | <Processor>FontDescriptionProcessor</Processor> | |
155 | </Compile> | |
156 | </ItemGroup> | |
157 | <ItemGroup> | |
158 | <Compile Include="Sound\polaritytheme.wav"> | |
159 | <Name>polaritytheme</Name> | |
160 | <Importer>WavImporter</Importer> | |
161 | <Processor>SoundEffectProcessor</Processor> | |
162 | </Compile> | |
163 | </ItemGroup> | |
164 | <ItemGroup> | |
165 | <Compile Include="Graphics\polaritydemotitle.png"> | |
166 | <Name>polaritydemotitle</Name> | |
167 | <Importer>TextureImporter</Importer> | |
168 | <Processor>TextureProcessor</Processor> | |
169 | </Compile> | |
170 | </ItemGroup> | |
171 | <ItemGroup> | |
172 | <Compile Include="Fonts\bigfont.png"> | |
173 | <Name>bigfont</Name> | |
174 | <Importer>TextureImporter</Importer> | |
175 | <Processor>FontTextureProcessor</Processor> | |
176 | </Compile> | |
177 | <Compile Include="Fonts\smallfont.png"> | |
178 | <Name>smallfont</Name> | |
179 | <Importer>TextureImporter</Importer> | |
180 | <Processor>FontTextureProcessor</Processor> | |
181 | </Compile> | |
182 | </ItemGroup> | |
183 | <ItemGroup> | |
184 | <Compile Include="Sound\bomb.wav"> | |
185 | <Name>bomb</Name> | |
186 | <Importer>WavImporter</Importer> | |
187 | <Processor>SoundEffectProcessor</Processor> | |
188 | </Compile> | |
189 | <Compile Include="Sound\bullet.wav"> | |
190 | <Name>bullet</Name> | |
191 | <Importer>WavImporter</Importer> | |
192 | <Processor>SoundEffectProcessor</Processor> | |
193 | </Compile> | |
194 | <Compile Include="Sound\gameover.wav"> | |
195 | <Name>gameover</Name> | |
196 | <Importer>WavImporter</Importer> | |
197 | <Processor>SoundEffectProcessor</Processor> | |
198 | </Compile> | |
199 | <Compile Include="Sound\hit.wav"> | |
200 | <Name>hit</Name> | |
201 | <Importer>WavImporter</Importer> | |
202 | <Processor>SoundEffectProcessor</Processor> | |
203 | </Compile> | |
204 | <Compile Include="Sound\life.wav"> | |
205 | <Name>life</Name> | |
206 | <Importer>WavImporter</Importer> | |
207 | <Processor>SoundEffectProcessor</Processor> | |
208 | </Compile> | |
209 | <Compile Include="Sound\polaritychange.wav"> | |
210 | <Name>polaritychange</Name> | |
211 | <Importer>WavImporter</Importer> | |
212 | <Processor>SoundEffectProcessor</Processor> | |
213 | </Compile> | |
214 | </ItemGroup> | |
215 | <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" /> | |
216 | <!-- | |
217 | To modify your build process, add your task inside one of the targets below and uncomment it. | |
218 | Other similar extension points exist, see Microsoft.Common.targets. | |
219 | <Target Name="BeforeBuild"> | |
220 | </Target> | |
221 | <Target Name="AfterBuild"> | |
222 | </Target> | |
223 | --> | |
224 | </Project> |