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1 | <?xml version="1.0" encoding="utf-8"?> | |
2 | <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |
3 | <PropertyGroup> | |
4 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | |
5 | <Platform Condition=" '$(Platform)' == '' ">x86</Platform> | |
6 | <ProductVersion>8.0.30703</ProductVersion> | |
7 | <SchemaVersion>2.0</SchemaVersion> | |
8 | <ProjectGuid>{2585188B-339D-44CD-9599-1A80AA30DE13}</ProjectGuid> | |
9 | <OutputType>WinExe</OutputType> | |
10 | <AppDesignerFolder>Properties</AppDesignerFolder> | |
11 | <RootNamespace>SuperPolarity</RootNamespace> | |
12 | <AssemblyName>SuperPolarity</AssemblyName> | |
13 | <FileAlignment>512</FileAlignment> | |
14 | <PublishUrl>publish\</PublishUrl> | |
15 | <Install>true</Install> | |
16 | <InstallFrom>Disk</InstallFrom> | |
17 | <UpdateEnabled>false</UpdateEnabled> | |
18 | <UpdateMode>Foreground</UpdateMode> | |
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20 | <UpdateIntervalUnits>Days</UpdateIntervalUnits> | |
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24 | <ApplicationRevision>0</ApplicationRevision> | |
25 | <ApplicationVersion>1.0.0.%2a</ApplicationVersion> | |
26 | <IsWebBootstrapper>false</IsWebBootstrapper> | |
27 | <UseApplicationTrust>false</UseApplicationTrust> | |
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29 | </PropertyGroup> | |
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33 | <DebugType>full</DebugType> | |
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45 | <DefineConstants>TRACE;WINDOWS</DefineConstants> | |
46 | <ErrorReport>prompt</ErrorReport> | |
47 | <WarningLevel>4</WarningLevel> | |
48 | </PropertyGroup> | |
49 | <PropertyGroup> | |
50 | <ApplicationIcon>Icon.ico</ApplicationIcon> | |
51 | </PropertyGroup> | |
52 | <ItemGroup> | |
53 | <Compile Include="ActorFactory.cs" /> | |
54 | <Compile Include="ActorManager.cs" /> | |
55 | <Compile Include="Actors\StandardShip.cs" /> | |
56 | <Compile Include="Actors\Bullet.cs" /> | |
57 | <Compile Include="BasicGenerator.cs" /> | |
58 | <Compile Include="GameScreen.cs" /> | |
59 | <Compile Include="InputController.cs" /> | |
60 | <Compile Include="Actors\MainShip.cs" /> | |
61 | <Compile Include="LetterChooseWidget.cs" /> | |
62 | <Compile Include="MenuItem.cs" /> | |
63 | <Compile Include="MenuWidget.cs" /> | |
64 | <Compile Include="NameChooserWidget.cs" /> | |
65 | <Compile Include="Particle.cs" /> | |
66 | <Compile Include="ParticleEffectFactory.cs" /> | |
67 | <Compile Include="ParticleEngine.cs" /> | |
68 | <Compile Include="Actors\Actor.cs" /> | |
69 | <Compile Include="Actors\Ship.cs" /> | |
70 | <Compile Include="Player.cs" /> | |
71 | <Compile Include="Renderer.cs" /> | |
72 | <Compile Include="ScoreScreen.cs" /> | |
73 | <Compile Include="Screen.cs" /> | |
74 | <Compile Include="ScreenManager.cs" /> | |
75 | <Compile Include="SuperPolarity.cs" /> | |
76 | <Compile Include="Program.cs" /> | |
77 | <Compile Include="Properties\AssemblyInfo.cs" /> | |
78 | <Compile Include="TitleScreen.cs" /> | |
79 | <Compile Include="Widget.cs" /> | |
80 | </ItemGroup> | |
81 | <ItemGroup> | |
82 | <Reference Include="MonoGame.Framework, Version=3.0.1.0, Culture=neutral, processorArchitecture=MSIL"> | |
83 | <SpecificVersion>False</SpecificVersion> | |
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86 | <Reference Include="OpenTK"> | |
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88 | </Reference> | |
89 | <Reference Include="Lidgren.Network"> | |
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91 | </Reference> | |
92 | <Reference Include="System" /> | |
93 | <Reference Include="System.Xml" /> | |
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99 | <Link>SDL.dll</Link> | |
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102 | </ItemGroup> | |
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106 | <ProductName>Microsoft .NET Framework 4 %28x86 and x64%29</ProductName> | |
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121 | <ProductName>Windows Installer 4.5</ProductName> | |
122 | <Install>true</Install> | |
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222 | </ItemGroup> | |
223 | <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | |
224 | <!-- To modify your build process, add your task inside one of the targets below and uncomment it. | |
225 | Other similar extension points exist, see Microsoft.Common.targets. | |
226 | <Target Name="BeforeBuild"> | |
227 | </Target> | |
228 | <Target Name="AfterBuild"> | |
229 | </Target> | |
230 | --> | |
231 | </Project> |