]> git.r.bdr.sh - rbdr/super-polarity/blame_incremental - SuperPolarity/SuperPolarity.csproj
Moves some files around!
[rbdr/super-polarity] / SuperPolarity / SuperPolarity.csproj
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1<?xml version="1.0" encoding="utf-8"?>
2<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <PropertyGroup>
4 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
5 <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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8 <ProjectGuid>{2585188B-339D-44CD-9599-1A80AA30DE13}</ProjectGuid>
9 <OutputType>WinExe</OutputType>
10 <AppDesignerFolder>Properties</AppDesignerFolder>
11 <RootNamespace>SuperPolarity</RootNamespace>
12 <AssemblyName>SuperPolarity</AssemblyName>
13 <FileAlignment>512</FileAlignment>
14 <PublishUrl>publish\</PublishUrl>
15 <Install>true</Install>
16 <InstallFrom>Disk</InstallFrom>
17 <UpdateEnabled>false</UpdateEnabled>
18 <UpdateMode>Foreground</UpdateMode>
19 <UpdateInterval>7</UpdateInterval>
20 <UpdateIntervalUnits>Days</UpdateIntervalUnits>
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48 </PropertyGroup>
49 <PropertyGroup>
50 <ApplicationIcon>Icon.ico</ApplicationIcon>
51 </PropertyGroup>
52 <ItemGroup>
53 <Compile Include="ActorFactory.cs" />
54 <Compile Include="ActorManager.cs" />
55 <Compile Include="Actors\StandardShip.cs" />
56 <Compile Include="Actors\Bullet.cs" />
57 <Compile Include="BasicGenerator.cs" />
58 <Compile Include="GameScreen.cs" />
59 <Compile Include="InputController.cs" />
60 <Compile Include="Actors\MainShip.cs" />
61 <Compile Include="LetterChooseWidget.cs" />
62 <Compile Include="MenuItem.cs" />
63 <Compile Include="MenuWidget.cs" />
64 <Compile Include="NameChooserWidget.cs" />
65 <Compile Include="Particle.cs" />
66 <Compile Include="ParticleEffectFactory.cs" />
67 <Compile Include="ParticleEngine.cs" />
68 <Compile Include="Actors\Actor.cs" />
69 <Compile Include="Actors\Ship.cs" />
70 <Compile Include="Player.cs" />
71 <Compile Include="Renderer.cs" />
72 <Compile Include="ScoreScreen.cs" />
73 <Compile Include="Screen.cs" />
74 <Compile Include="ScreenManager.cs" />
75 <Compile Include="SuperPolarity.cs" />
76 <Compile Include="Program.cs" />
77 <Compile Include="Properties\AssemblyInfo.cs" />
78 <Compile Include="TitleScreen.cs" />
79 <Compile Include="Widget.cs" />
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81 <ItemGroup>
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99 <Link>SDL.dll</Link>
100 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
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103 <ItemGroup>
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106 <ProductName>Microsoft .NET Framework 4 %28x86 and x64%29</ProductName>
107 <Install>true</Install>
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109 <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
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114 <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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116 <ProductName>.NET Framework 3.5 SP1</ProductName>
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119 <BootstrapperPackage Include="Microsoft.Windows.Installer.4.5">
120 <Visible>False</Visible>
121 <ProductName>Windows Installer 4.5</ProductName>
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123 </BootstrapperPackage>
124 </ItemGroup>
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128 </None>
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143 </None>
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222 </ItemGroup>
223 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
224 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
225 Other similar extension points exist, see Microsoft.Common.targets.
226 <Target Name="BeforeBuild">
227 </Target>
228 <Target Name="AfterBuild">
229 </Target>
230 -->
231</Project>