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Commit | Line | Data |
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1 | using System; | |
2 | ||
3 | namespace SuperPolarity | |
4 | { | |
5 | public class Generator : Actor | |
6 | { | |
7 | public Generator(SuperPolarity newGame) | |
8 | : base(newGame) | |
9 | { | |
10 | Collides = false; | |
11 | } | |
12 | ||
13 | public override void Draw (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) | |
14 | { | |
15 | base.Draw (spriteBatch); | |
16 | spriteBatch.Draw(BoxTexture, Box, new Color(255, 0, 255, 25)); | |
17 | } | |
18 | } | |
19 | } | |
20 |