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[rbdr/super-polarity] / SuperPolarity / SuperPolarity.csproj
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1<?xml version="1.0" encoding="utf-8"?>
2<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <PropertyGroup>
4 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
5 <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
6 <ProductVersion>8.0.30703</ProductVersion>
7 <SchemaVersion>2.0</SchemaVersion>
8 <ProjectGuid>{2585188B-339D-44CD-9599-1A80AA30DE13}</ProjectGuid>
9 <OutputType>WinExe</OutputType>
10 <AppDesignerFolder>Properties</AppDesignerFolder>
11 <RootNamespace>SuperPolarity</RootNamespace>
4fc09567 12 <AssemblyName>SuperPolarity</AssemblyName>
63a61ee2 13 <FileAlignment>512</FileAlignment>
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14 <PublishUrl>publish\</PublishUrl>
15 <Install>true</Install>
16 <InstallFrom>Disk</InstallFrom>
17 <UpdateEnabled>false</UpdateEnabled>
18 <UpdateMode>Foreground</UpdateMode>
19 <UpdateInterval>7</UpdateInterval>
20 <UpdateIntervalUnits>Days</UpdateIntervalUnits>
21 <UpdatePeriodically>false</UpdatePeriodically>
22 <UpdateRequired>false</UpdateRequired>
23 <MapFileExtensions>true</MapFileExtensions>
24 <ApplicationRevision>0</ApplicationRevision>
25 <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
26 <IsWebBootstrapper>false</IsWebBootstrapper>
27 <UseApplicationTrust>false</UseApplicationTrust>
28 <BootstrapperEnabled>true</BootstrapperEnabled>
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29 </PropertyGroup>
30 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
31 <PlatformTarget>x86</PlatformTarget>
32 <DebugSymbols>true</DebugSymbols>
33 <DebugType>full</DebugType>
34 <Optimize>false</Optimize>
35 <OutputPath>bin\WindowsGL\Debug\</OutputPath>
36 <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
37 <ErrorReport>prompt</ErrorReport>
38 <WarningLevel>4</WarningLevel>
39 </PropertyGroup>
40 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
41 <PlatformTarget>x86</PlatformTarget>
42 <DebugType>pdbonly</DebugType>
43 <Optimize>true</Optimize>
44 <OutputPath>bin\WindowsGL\Release\</OutputPath>
45 <DefineConstants>TRACE;WINDOWS</DefineConstants>
46 <ErrorReport>prompt</ErrorReport>
47 <WarningLevel>4</WarningLevel>
48 </PropertyGroup>
49 <PropertyGroup>
50 <ApplicationIcon>Icon.ico</ApplicationIcon>
51 </PropertyGroup>
52 <ItemGroup>
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53 <Compile Include="ActorFactory.cs" />
54 <Compile Include="ActorManager.cs" />
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55 <Compile Include="Actors\GameActor.cs" />
56 <Compile Include="Actors\Generators\FanGenerator.cs" />
57 <Compile Include="Actors\Generators\Generator.cs" />
58 <Compile Include="Actors\Generators\LineGenerator.cs" />
59 <Compile Include="Actors\Generators\PointGenerator.cs" />
60 <Compile Include="Actors\Generators\RingGenerator.cs" />
61 <Compile Include="Actors\Generators\WaveGenerator.cs" />
2af83e98 62 <Compile Include="Actors\StandardShip.cs" />
38c7d3f9 63 <Compile Include="Actors\Bullet.cs" />
097781e6 64 <Compile Include="BasicGenerator.cs" />
74c15570 65 <Compile Include="GameScreen.cs" />
95d7601b 66 <Compile Include="InputController.cs" />
2af83e98 67 <Compile Include="Actors\MainShip.cs" />
bca44639 68 <Compile Include="LetterChooseWidget.cs" />
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69 <Compile Include="MenuItem.cs" />
70 <Compile Include="MenuWidget.cs" />
bca44639 71 <Compile Include="NameChooserWidget.cs" />
95d7601b 72 <Compile Include="Particle.cs" />
38c7d3f9 73 <Compile Include="ParticleEffectFactory.cs" />
95d7601b 74 <Compile Include="ParticleEngine.cs" />
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75 <Compile Include="Actors\Actor.cs" />
76 <Compile Include="Actors\Ship.cs" />
74c15570 77 <Compile Include="Player.cs" />
38c7d3f9 78 <Compile Include="Renderer.cs" />
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79 <Compile Include="ScoreScreen.cs" />
80 <Compile Include="Screen.cs" />
81 <Compile Include="ScreenManager.cs" />
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82 <Compile Include="SuperPolarity.cs" />
83 <Compile Include="Program.cs" />
84 <Compile Include="Properties\AssemblyInfo.cs" />
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85 <Compile Include="TitleScreen.cs" />
86 <Compile Include="Widget.cs" />
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87 </ItemGroup>
88 <ItemGroup>
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89 <Reference Include="MonoGame.Framework, Version=3.0.1.0, Culture=neutral, processorArchitecture=MSIL">
90 <SpecificVersion>False</SpecificVersion>
91 <HintPath>..\..\..\..\..\Program Files (x86)\MonoGame\v3.0\Assemblies\WindowsGL\MonoGame.Framework.dll</HintPath>
92 </Reference>
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93 <Reference Include="OpenTK">
94 <HintPath>..\..\..\..\..\..\..\Program Files (x86)\MSBuild\..\MonoGame\v3.0\Assemblies\WindowsGL\OpenTK.dll</HintPath>
95 </Reference>
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96 <Reference Include="Lidgren.Network">
97 <HintPath>..\..\..\..\..\..\..\Program Files (x86)\MSBuild\..\MonoGame\v3.0\Assemblies\WindowsGL\Lidgren.Network.dll</HintPath>
98 </Reference>
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99 <Reference Include="System" />
100 <Reference Include="System.Xml" />
63419029 101 <Reference Include="Tao.Sdl, Version=1.2.13.0, Culture=neutral, PublicKeyToken=9c7a200e36c0094e, processorArchitecture=MSIL" />
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102 </ItemGroup>
103 <ItemGroup>
63a61ee2 104 <Content Include="Icon.ico" />
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105 <Content Include="..\..\..\..\..\..\..\..\..\..\Program Files %28x86%29\MonoGame\v3.0\Assemblies\WindowsGL\SDL.dll">
106 <Link>SDL.dll</Link>
107 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
108 </Content>
63a61ee2 109 </ItemGroup>
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110 <ItemGroup>
111 <BootstrapperPackage Include=".NETFramework,Version=v4.0">
112 <Visible>False</Visible>
113 <ProductName>Microsoft .NET Framework 4 %28x86 and x64%29</ProductName>
114 <Install>true</Install>
115 </BootstrapperPackage>
116 <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
117 <Visible>False</Visible>
118 <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
119 <Install>false</Install>
120 </BootstrapperPackage>
121 <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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123 <ProductName>.NET Framework 3.5 SP1</ProductName>
124 <Install>false</Install>
125 </BootstrapperPackage>
126 <BootstrapperPackage Include="Microsoft.Windows.Installer.4.5">
127 <Visible>False</Visible>
128 <ProductName>Windows Installer 4.5</ProductName>
129 <Install>true</Install>
130 </BootstrapperPackage>
131 </ItemGroup>
63a61ee2 132 <ItemGroup>
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133 <None Include="Content\Fonts\bigfont.xnb">
134 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
135 </None>
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136 <None Include="Content\Fonts\SegoeUIMono14.xnb">
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138 </None>
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139 <None Include="Content\Fonts\smallfont.xnb">
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141 </None>
95d7601b 142 <None Include="Content\Graphics\circle.xnb">
63a61ee2 143 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
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144 </None>
145 <None Include="Content\Graphics\diamond.xnb">
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147 </None>
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150 </None>
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153 </None>
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159 </None>
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160 <None Include="Content\Graphics\negative-ship.xnb">
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162 </None>
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163 <None Include="Content\Graphics\negative-supercruiser.xnb">
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178 <None Include="Content\Graphics\pause-screen.xnb">
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180 </None>
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183 </None>
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184 <None Include="Content\Sound\bomb.xnb">
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192 </None>
193 <None Include="Content\Sound\hit.xnb">
194 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
195 </None>
196 <None Include="Content\Sound\life.xnb">
197 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
198 </None>
199 <None Include="Content\Sound\polaritychange.xnb">
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201 </None>
202 <None Include="Content\Sound\polaritytheme.xnb">
203 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
204 </None>
097781e6 205 <None Include="neutral-supercruiser.xnb">
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206 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
207 </None>
208 <None Include="Content\Graphics\positive-cruiser.xnb">
209 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
210 </None>
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212 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
213 </None>
214 <None Include="Content\Graphics\positive-scout.xnb">
215 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
216 </None>
217 <None Include="Content\Graphics\positive-ship.xnb">
218 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
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222 </None>
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223 <None Include="Content\Graphics\square.xnb">
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225 </None>
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226 <None Include="Content\Graphics\star.xnb">
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228 </None>
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229 </ItemGroup>
230 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
231 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
232 Other similar extension points exist, see Microsoft.Common.targets.
233 <Target Name="BeforeBuild">
234 </Target>
235 <Target Name="AfterBuild">
236 </Target>
237 -->
238</Project>