]> git.r.bdr.sh - rbdr/super-polarity/blame - SuperPolarity/SuperPolarity.csproj
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[rbdr/super-polarity] / SuperPolarity / SuperPolarity.csproj
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1<?xml version="1.0" encoding="utf-8"?>
2<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <PropertyGroup>
4 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
5 <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
6 <ProductVersion>8.0.30703</ProductVersion>
7 <SchemaVersion>2.0</SchemaVersion>
8 <ProjectGuid>{2585188B-339D-44CD-9599-1A80AA30DE13}</ProjectGuid>
9 <OutputType>WinExe</OutputType>
10 <AppDesignerFolder>Properties</AppDesignerFolder>
11 <RootNamespace>SuperPolarity</RootNamespace>
4fc09567 12 <AssemblyName>SuperPolarity</AssemblyName>
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13 <FileAlignment>512</FileAlignment>
14 </PropertyGroup>
15 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
16 <PlatformTarget>x86</PlatformTarget>
17 <DebugSymbols>true</DebugSymbols>
18 <DebugType>full</DebugType>
19 <Optimize>false</Optimize>
20 <OutputPath>bin\WindowsGL\Debug\</OutputPath>
21 <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
22 <ErrorReport>prompt</ErrorReport>
23 <WarningLevel>4</WarningLevel>
24 </PropertyGroup>
25 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
26 <PlatformTarget>x86</PlatformTarget>
27 <DebugType>pdbonly</DebugType>
28 <Optimize>true</Optimize>
29 <OutputPath>bin\WindowsGL\Release\</OutputPath>
30 <DefineConstants>TRACE;WINDOWS</DefineConstants>
31 <ErrorReport>prompt</ErrorReport>
32 <WarningLevel>4</WarningLevel>
33 </PropertyGroup>
34 <PropertyGroup>
35 <ApplicationIcon>Icon.ico</ApplicationIcon>
36 </PropertyGroup>
37 <ItemGroup>
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38 <Compile Include="ActorFactory.cs" />
39 <Compile Include="ActorManager.cs" />
2af83e98 40 <Compile Include="Actors\StandardShip.cs" />
38c7d3f9 41 <Compile Include="Actors\Bullet.cs" />
097781e6 42 <Compile Include="BasicGenerator.cs" />
74c15570 43 <Compile Include="GameScreen.cs" />
95d7601b 44 <Compile Include="InputController.cs" />
2af83e98 45 <Compile Include="Actors\MainShip.cs" />
bca44639 46 <Compile Include="LetterChooseWidget.cs" />
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47 <Compile Include="MenuItem.cs" />
48 <Compile Include="MenuWidget.cs" />
bca44639 49 <Compile Include="NameChooserWidget.cs" />
95d7601b 50 <Compile Include="Particle.cs" />
38c7d3f9 51 <Compile Include="ParticleEffectFactory.cs" />
95d7601b 52 <Compile Include="ParticleEngine.cs" />
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53 <Compile Include="Actors\Actor.cs" />
54 <Compile Include="Actors\Ship.cs" />
74c15570 55 <Compile Include="Player.cs" />
38c7d3f9 56 <Compile Include="Renderer.cs" />
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57 <Compile Include="ScoreScreen.cs" />
58 <Compile Include="Screen.cs" />
59 <Compile Include="ScreenManager.cs" />
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60 <Compile Include="SuperPolarity.cs" />
61 <Compile Include="Program.cs" />
62 <Compile Include="Properties\AssemblyInfo.cs" />
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63 <Compile Include="TitleScreen.cs" />
64 <Compile Include="Widget.cs" />
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65 </ItemGroup>
66 <ItemGroup>
67 <Reference Include="OpenTK">
68 <HintPath>..\..\..\..\..\..\..\Program Files (x86)\MSBuild\..\MonoGame\v3.0\Assemblies\WindowsGL\OpenTK.dll</HintPath>
69 </Reference>
70 <Reference Include="MonoGame.Framework">
71 <HintPath>..\..\..\..\..\..\..\Program Files (x86)\MSBuild\..\MonoGame\v3.0\Assemblies\WindowsGL\MonoGame.Framework.dll</HintPath>
72 </Reference>
73 <Reference Include="Lidgren.Network">
74 <HintPath>..\..\..\..\..\..\..\Program Files (x86)\MSBuild\..\MonoGame\v3.0\Assemblies\WindowsGL\Lidgren.Network.dll</HintPath>
75 </Reference>
76 <Reference Include="Tao.Sdl">
77 <HintPath>..\..\..\..\..\..\..\Program Files (x86)\MSBuild\..\MonoGame\v3.0\Assemblies\WindowsGL\Tao.Sdl.dll</HintPath>
78 </Reference>
79 <Reference Include="System" />
80 <Reference Include="System.Xml" />
81 </ItemGroup>
82 <ItemGroup>
83 <Content Include="..\..\..\..\..\..\..\Program Files (x86)\MonoGame\v3.0\Assemblies\WindowsGL\SDL.dll">
84 <Link>SDL.dll</Link>
85 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
86 </Content>
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87 <Content Include="Content\Sound\bomb.wav">
88 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
89 </Content>
90 <Content Include="Content\Sound\bullet.wav">
91 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
92 </Content>
93 <Content Include="Content\Sound\gameover.wav">
94 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
95 </Content>
96 <Content Include="Content\Sound\hit.wav">
97 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
98 </Content>
99 <Content Include="Content\Sound\life.wav">
100 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
101 </Content>
102 <Content Include="Content\Sound\polaritychange.wav">
103 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
104 </Content>
105 <Content Include="Content\Sound\polaritytheme.wav">
106 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
107 </Content>
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108 <Content Include="Icon.ico" />
109 </ItemGroup>
b587e9d8 110 <ItemGroup />
63a61ee2 111 <ItemGroup>
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112 <None Include="Content\Fonts\bigfont.xnb">
113 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
114 </None>
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115 <None Include="Content\Fonts\SegoeUIMono14.xnb">
116 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
117 </None>
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118 <None Include="Content\Fonts\smallfont.xnb">
119 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
120 </None>
95d7601b 121 <None Include="Content\Graphics\circle.xnb">
63a61ee2 122 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
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123 </None>
124 <None Include="Content\Graphics\diamond.xnb">
125 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
126 </None>
127 <None Include="Content\Graphics\main-ship.xnb">
128 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
129 </None>
130 <None Include="Content\Graphics\negative-cruiser.xnb">
131 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
132 </None>
133 <None Include="Content\Graphics\negative-destroyer.xnb">
134 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
135 </None>
136 <None Include="Content\Graphics\negative-scout.xnb">
137 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
138 </None>
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139 <None Include="Content\Graphics\negative-ship.xnb">
140 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
141 </None>
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142 <None Include="Content\Graphics\negative-supercruiser.xnb">
143 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
144 </None>
145 <None Include="Content\Graphics\neutral-cruiser.xnb">
146 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
147 </None>
148 <None Include="Content\Graphics\neutral-destroyer.xnb">
149 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
150 </None>
151 <None Include="Content\Graphics\neutral-scout.xnb">
152 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
153 </None>
154 <None Include="Content\Graphics\neutral-ship.xnb">
155 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
156 </None>
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157 <None Include="Content\Graphics\pause-screen.xnb">
158 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
159 </None>
160 <None Include="Content\Graphics\polaritydemotitle.xnb">
161 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
162 </None>
097781e6 163 <None Include="neutral-supercruiser.xnb">
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164 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
165 </None>
166 <None Include="Content\Graphics\positive-cruiser.xnb">
167 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
168 </None>
169 <None Include="Content\Graphics\positive-destroyer.xnb">
170 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
171 </None>
172 <None Include="Content\Graphics\positive-scout.xnb">
173 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
174 </None>
175 <None Include="Content\Graphics\positive-ship.xnb">
176 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
177 </None>
178 <None Include="Content\Graphics\positive-supercruiser.xnb">
179 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
180 </None>
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181 <None Include="Content\Graphics\square.xnb">
182 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
183 </None>
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184 <None Include="Content\Graphics\star.xnb">
185 <CopyToOutputDirectory>Always</CopyToOutputDirectory>
186 </None>
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187 </ItemGroup>
188 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
189 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
190 Other similar extension points exist, see Microsoft.Common.targets.
191 <Target Name="BeforeBuild">
192 </Target>
193 <Target Name="AfterBuild">
194 </Target>
195 -->
196</Project>