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1 | // |
2 | // actor.h | |
3 | // Super Polarity | |
4 | // | |
5 | // Created by Ruben Beltran del Rio on 8/14/13. | |
6 | // Copyright (c) 2013 Abuguet. All rights reserved. | |
7 | // | |
8 | ||
9 | #ifndef Super_Polarity_actor_h | |
10 | #define Super_Polarity_actor_h | |
11 | ||
12 | #include "SDL2/SDL.h" | |
13 | #include "SDL2_image/SDL_image.h" | |
14 | ||
15 | typedef struct actor_struct Actor; | |
16 | ||
17 | typedef struct actor_struct { | |
18 | SDL_Point pos; | |
19 | SDL_Point vel; | |
20 | SDL_Point acc; | |
21 | SDL_Rect textureBox; | |
22 | SDL_Texture *texture; | |
23 | double angle; | |
24 | void (*update)(Actor *, Uint32); | |
25 | void (*draw)(Actor *); | |
26 | } Actor; | |
27 | ||
28 | Actor* createActor(); | |
29 | ||
30 | #endif |