]> git.r.bdr.sh - rbdr/super-polarity/blame - SuperPolarityLinux/SuperPolarityLinux.csproj
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[rbdr/super-polarity] / SuperPolarityLinux / SuperPolarityLinux.csproj
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1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <PropertyGroup>
4 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
5 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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11 <RootNamespace>SuperPolarity</RootNamespace>
12 <MonoGamePlatform>Linux</MonoGamePlatform>
13 <AssemblyName>SuperPolarityLinux</AssemblyName>
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15 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
16 <DebugSymbols>true</DebugSymbols>
17 <DebugType>full</DebugType>
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28 <OutputPath>bin\Release</OutputPath>
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31 <ConsolePause>false</ConsolePause>
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36 <Reference Include="System.Core" />
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45 <Compile Include="Program.cs" />
46 <Compile Include="Properties\AssemblyInfo.cs" />
47 <Compile Include="..\SuperPolarity\ActorFactory.cs">
48 <Link>ActorFactory.cs</Link>
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50 <Compile Include="..\SuperPolarity\ActorManager.cs">
51 <Link>ActorManager.cs</Link>
52 </Compile>
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54 <Link>BasicGenerator.cs</Link>
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56 <Compile Include="..\SuperPolarity\GameScreen.cs">
57 <Link>GameScreen.cs</Link>
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60 <Link>InputController.cs</Link>
61 </Compile>
62 <Compile Include="..\SuperPolarity\LetterChooseWidget.cs">
63 <Link>LetterChooseWidget.cs</Link>
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66 <Link>MenuItem.cs</Link>
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69 <Link>MenuWidget.cs</Link>
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84 <Link>Player.cs</Link>
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87 <Link>Renderer.cs</Link>
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89 <Compile Include="..\SuperPolarity\ScoreScreen.cs">
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96 <Link>ScreenManager.cs</Link>
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99 <Link>SuperPolarity.cs</Link>
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137 <Folder Include="Actors\" />
138 <Folder Include="Content\Fonts\" />
139 <Folder Include="Content\Graphics\" />
140 <Folder Include="Content\Sound\" />
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281</Project>