- physicalEntity.position.x = physicalEntity.body.body.position.x;
- physicalEntity.position.y = physicalEntity.body.body.position.y;
+ physicalEntity.position.x = physicalEntity.body.body.position.x * Config.meterSize;
+ physicalEntity.position.y = physicalEntity.body.body.position.y * Config.meterSize;