import { Bodies, Constraint } from 'matter-js';
import { Entity } from '@serpentity/serpentity';
+// Components
+
import AngleComponent from '../components/angle';
import BodyComponent from '../components/body';
+import ControlMapComponent from '../components/control_map';
import CoupledEntitiesComponent from '../components/coupled_entities';
+import DashComponent from '../components/dash';
+import ElasticComponent from '../components/elastic';
+import ForceComponent from '../components/force';
+import MaxVelocityComponent from '../components/max_velocity';
import PositionComponent from '@serpentity/components.position';
import PixiContainerComponent from '../components/pixi_container';
+
import PixiFactory from '../factories/pixi';
+import Config from '../config';
const internals = {
kNoEntityError: 'Entity Not Found: This method requires entityA and entityB to be set in the config.',
entity.addComponent(new AngleComponent(config.angle));
const angle = entity.getComponent(AngleComponent);
+ entity.addComponent(new ForceComponent(config.force));
+
+ config.maxVelocity = {
+ maxVelocity: 12
+ };
+ entity.addComponent(new MaxVelocityComponent(config.maxVelocity));
+
+ // CONTROLS & ABILITIES
+
+ entity.addComponent(new DashComponent(config.dash));
+
// RENDERING
const radius = 25;
// PHYSICS
- const frictionAir = 0.00001;
- const friction = 0.00001;
- const restitution = 0.9;
- const density = 0.5;
+ const frictionAir = 0.02;
+ const friction = 1;
+ const frictionStatic = 1;
+ const restitution = 1;
+ const density = 1.5;
- const body = Bodies.circle(position.x, position.y, radius, {
+ const body = Bodies.circle(position.x / Config.meterSize, position.y / Config.meterSize, radius / Config.meterSize, {
+ label: 'Sumo body',
angle: angle.angle,
density,
frictionAir,
+ frictionStatic,
friction,
restitution
});
const bodyA = config.entityA.getComponent(BodyComponent).body;
const bodyB = config.entityB.getComponent(BodyComponent).body;
- const damping = 0.01;
- const length = 100;
- const stiffness = 0.0001;
- const angularStiffness = 0.0001;
+ const damping = 0;
+ const length = 100 / Config.meterSize;
+ const stiffness = 0.001;
const body = Constraint.create({
bodyA,
bodyB,
damping,
length,
- stiffness,
- angularStiffness
+ stiffness
});
entity.addComponent(new BodyComponent({ body }));
coupledEntities: [config.entityA, config.entityB]
}));
+ entity.addComponent(new ElasticComponent());
+
+ if (engine) {
+ engine.addEntity(entity);
+ }
+
+ return entity;
+ },
+
+ /**
+ * Creates a controllable sumo entity and adds it to the engine. Can override
+ * position in the config object
+ *
+ * @function createControllableSumo
+ * @memberof SumoFactory
+ * @param {external:Serpentity} [engine] the serpentity engine to attach
+ * to. If not sent, it will not be attached.
+ * @param {object} [config] the config to override the entity, accepts
+ * the key `position` as an object with an x and y property.
+ * @return {external:Serpentity.Entity} the created entity
+ */
+ createControllableSumo(engine, config = {}) {
+
+ const entity = this.createSumo(null, config);
+
+ entity.addComponent(new ControlMapComponent({
+ map: [
+ {
+ source: {
+ type: 'keyboard',
+ index: 37 // left arrow
+ },
+ target: {
+ component: ForceComponent,
+ property: 'x',
+ value: (value) => -Number(value)
+ }
+ },
+ {
+ source: {
+ type: 'keyboard',
+ index: 39 // right arrow
+ },
+ target: {
+ component: ForceComponent,
+ property: 'x',
+ value: (value) => Number(value)
+ }
+ },
+ {
+ source: {
+ type: 'keyboard',
+ index: 38 // up arrow
+ },
+ target: {
+ component: ForceComponent,
+ property: 'y',
+ value: (value) => -Number(value)
+ }
+ },
+ {
+ source: {
+ type: 'keyboard',
+ index: 40 // down arrow
+ },
+ target: {
+ component: ForceComponent,
+ property: 'y',
+ value: (value) => Number(value)
+ }
+ },
+ {
+ source: {
+ type: 'keyboard',
+ index: 90 // Z
+ },
+ target: {
+ component: DashComponent,
+ property: 'dashing'
+ }
+ }
+ ]
+ }));
+
+ if (engine) {
+ engine.addEntity(entity);
+ }
+
+ return entity;
+ },
+
+ /**
+ * Creates a static harness entity
+ *
+ * @function createHarness
+ * @memberof SumoFactory
+ * @param {external:Serpentity} [engine] the serpentity engine to attach
+ * to. If not sent, it will not be attached.
+ * @param {object} [config] the config to override the entity, accepts
+ * the key `position` as an object with an x and y property.
+ * @return {external:Serpentity.Entity} the created entity
+ */
+ createHarness(engine, config = {}) {
+
+ const entity = new Entity();
+
+ // POSITION
+
+ entity.addComponent(new PositionComponent(config.position));
+ const position = entity.getComponent(PositionComponent);
+
+ // RENDERING
+
+ const radius = 15;
+
+ const container = config.container || {
+ container: PixiFactory.createHarness({ radius })
+ };
+ container.container.position.x = position.x;
+ container.container.position.y = position.y;
+ entity.addComponent(new PixiContainerComponent(container));
+
+ // PHYSICS
+
+ const friction = 0;
+ const frictionStatic = 0;
+ const restitution = 1;
+
+ const body = Bodies.circle(position.x / Config.meterSize, position.y / Config.meterSize, radius / Config.meterSize, {
+ isStatic: true,
+ label: 'Harness body',
+ friction,
+ restitution,
+ frictionStatic
+ });
+ entity.addComponent(new BodyComponent({ body }));
+
+ if (engine) {
+ engine.addEntity(entity);
+ }
+
+ return entity;
+ },
+
+ /**
+ * Creates a static arena entity
+ *
+ * @function createArena
+ * @memberof SumoFactory
+ * @param {external:Serpentity} [engine] the serpentity engine to attach
+ * to. If not sent, it will not be attached.
+ * @param {object} [config] the config to override the entity, accepts
+ * the key `position` as an object with an x and y property.
+ * @return {external:Serpentity.Entity} the created entity
+ */
+ createArena(engine, config = {}) {
+
+ const entity = new Entity();
+
+ // POSITION
+
+ entity.addComponent(new PositionComponent(config.position));
+ const position = entity.getComponent(PositionComponent);
+
+ // RENDERING
+
+ const radius = 300;
+
+ const container = config.container || {
+ container: PixiFactory.createArena({ radius })
+ };
+ container.container.position.x = position.x;
+ container.container.position.y = position.y;
+ entity.addComponent(new PixiContainerComponent(container));
+
if (engine) {
engine.addEntity(entity);
}