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1import { Component } from '@serpentity/serpentity';
2
3/**
4 * Component that stores a dash skill
5 *
6 * @extends {external:Serpentity.Component}
7 * @class DashComponent
8 * @param {object} config a configuration object to extend.
9 */
10export default class DashComponent extends Component {
11 constructor(config) {
12
13 super(config);
14
15 /**
16 * The properthy that holds the dash state
17 *
18 * @property {boolean} dashing
19 * @instance
20 * @memberof DashComponent
21 */
22 this.dashing = this.dashing || false;
23
24 /**
25 * Whether the dash is locked from occuring
26 *
27 * @property {boolean} locked
28 * @instance
29 * @memberof DashComponent
30 */
31 this.locked = this.locked || false;
32
33 /**
34 * Cooldown before lock is removed
35 *
36 * @property {number} cooldown
37 * @instance
38 * @memberof DashComponent
39 */
40 this.cooldown = this.cooldown || 3000;
41
42 /**
43 * Current cooldown
44 *
45 * @property {number} currentCooldown
46 * @instance
47 * @memberof DashComponent
48 */
49 this.currentCooldown = 0;
50 }
51};