-'use strict';
-
-/* global Serpentity */
-
/*
* The entity gives the entity framework its name. It exists only
* to hold components.
*/
-let Entity = class Entity {
- constructor (config) {
+export class Entity {
+ constructor(config) {
+
this._componentKeys = [];
this._components = [];
- Object.assign(this, config || {});
+ Object.assign(this, config);
}
/*
*
* returns true if added, false if already present
*/
- addComponent (component) {
+ addComponent(component) {
+
if (this._componentKeys.indexOf(component.constructor) >= 0) {
return false;
}
+
this._componentKeys.push(component.constructor);
this._components.push(component);
return true;
/*
* returns true if component is included, false otherwise
*/
- hasComponent (componentClass) {
+ hasComponent(componentClass) {
+
if (this._componentKeys.indexOf(componentClass) >= 0) {
return true;
}
+
return false;
}
/*
* returns the component associated with that key
*/
- getComponent (componentClass) {
- let position;
- position = this._componentKeys.indexOf(componentClass);
+ getComponent(componentClass) {
+
+ const position = this._componentKeys.indexOf(componentClass);
if (position >= 0) {
return this._components[position];
}
}
-};
-
-if (typeof module !== 'undefined' && this.module !== module) {
- module.exports = Entity;
-} else {
- Serpentity.Entity = Entity;
}