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[rbdr/serpentity] / lib / serpentity / entity.js
1 /*
2 * The entity gives the entity framework its name. It exists only
3 * to hold components.
4 */
5
6 export class Entity {
7 constructor(config) {
8
9 this._componentKeys = [];
10 this._components = [];
11
12 Object.assign(this, config);
13 }
14
15 /*
16 * Adds a component to the entity.
17 *
18 * returns true if added, false if already present
19 */
20 addComponent(component) {
21
22 if (this._componentKeys.indexOf(component.constructor) >= 0) {
23 return false;
24 }
25
26 this._componentKeys.push(component.constructor);
27 this._components.push(component);
28 return true;
29 }
30
31 /*
32 * returns true if component is included, false otherwise
33 */
34 hasComponent(componentClass) {
35
36 if (this._componentKeys.indexOf(componentClass) >= 0) {
37 return true;
38 }
39
40 return false;
41 }
42
43 /*
44 * returns the component associated with that key
45 */
46 getComponent(componentClass) {
47
48 const position = this._componentKeys.indexOf(componentClass);
49 if (position >= 0) {
50 return this._components[position];
51 }
52 }
53 }