- var canvas = document.querySelector('canvas'),
- r = Math.random,
- pi = Math.PI,
- cos = Math.cos,
- sin = Math.sin,
- context = canvas.getContext('2d'),
- fps = 30,
- lastFrame = 0,
- speed = 1,
- size = 5 + rand(10),
- clear = !!(r() > 0.5),
- changeColor = !!(r() > 0.5),
- items = Array(rand(10) + 6).fill(null).map(() => ({
- x: rand(64),
- y: rand(64),
- angle: r() * 2 * pi,
- color: Array(3).fill(rand(256))
- })),
- shapes = [square, circle, heart, chaos, lineChaos],
- positions = [identity, spin(5), spin(15)],
- draw = shapes[rand(shapes.length)],
- position = positions[rand(positions.length)];
-
- function rand (x) {
- return Math.floor(r() * x);
- }
-
- function square(item) {
-
- var p = position(item);
- context.fillRect(p.x, p.y, size, size);
- }
-
- function circle(item) {
-
- var p = position(item);
- context.beginPath();
- context.arc(p.x, p.y, size / 2, 0, 2 * pi);
- context.fill();
- }
-
- function chaos(item) {
-
- var p = position(item);
- context.beginPath();
- context.moveTo(p.x, p.y);
- context.lineTo(p.x * 10 * cos(item.angle), p.y * 10 * sin(item.angle));
- context.lineTo(rand(64), rand(64));
- context.fill();
- }
-
- function lineChaos(item) {
-
- var p = position(item);
- context.beginPath();
- context.lineWidth = 5;
- context.strokeStyle = `rgb(${item.color.join(',')})`;
- context.moveTo(p.x, p.y);
- context.lineTo(p.x * 10 * cos(item.angle), p.y * 10 * sin(item.angle));
- context.stroke();
- }
-
- function square(item) {
-
- var p = position(item);
- context.fillRect(p.x, p.y, size, size);
- }
-
- function heart(item) {
-
- var p = position(item);
- context.fillRect(p.x, p.y, size, size);
-
- context.beginPath();
- context.arc(p.x + size / 2, p.y, size / 2, 0, 2 * pi, false);
- context.fill();
- context.closePath();
-
- context.beginPath();
- context.arc(p.x + size, p.y + size / 2, size / 2, 0, 2 * pi, false);
- context.fill();
- context.closePath();
- }
-
- function identity(position) {
+if (window.matchMedia('(prefers-reduced-motion: reduce)').matches) return
+
+var K=document.querySelector('canvas'),
+{random:R,PI,cos:C,sin:S,atan2:A} = Math,
+id = p => p,
+spn = r => p => ({
+ x: p.x + r * C(l),
+ y: p.y + r * S(l)
+}),
+X = K.getContext('2d'), F = X.fill.bind(X), B = X.beginPath.bind(X),
+f = 24, l = 0, s = 1, z = 5 + r(10),
+k = R() > 0.5, c = R() > 0.5,
+I = Array(r(10) + 6).fill().map(() => ({
+ x: r(64), y: r(64),
+ a: R() * 2 * PI, c: r(100)
+})),
+H = [sqr, crc, hrt, chs, lch], P = [id, spn(5), spn(15)],
+dr = H[r(H.length)], pos = P[r(P.length)],
+Z = 1
+
+function r(x) {
+ return ~~(R() * x)
+}
+function sqr(i) {
+ var p = pos(i)
+ X.fillRect(p.x, p.y, z, z)
+}
+function crc(i) {
+ var p = pos(i)
+ B()
+ X.arc(p.x, p.y, z / 2, 0, 2 * PI)
+ F()
+}
+function chs(i) {
+ var {x, y} = pos(i)
+ B()
+ X.moveTo(x, y)
+ X.lineTo(x * 10 * C(i.a), y * 10 * S(i.a))
+ X.lineTo(r(64), r(64))
+ F()
+}
+function lch(i) {
+ var {x, y} = pos(i)
+ B()
+ X.lineWidth = 5
+ X.strokeStyle = `hsl(0,0%,${i.c}%)`
+ X.moveTo(x, y)
+ X.lineTo(x * 10 * C(i.a), y * 10 * S(i.a))
+ X.stroke()
+}
+function hrt(i) {
+ var {x, y} = pos(i)
+ X.fillRect(x, y, z, z)
+
+ B()
+ X.arc(x + z / 2, y, z / 2, 0, 2 * PI, false)
+ F()
+ X.closePath()
+
+ B()
+ X.arc(x + z, y + z / 2, z / 2, 0, 2 * PI, false)
+ F()
+ X.closePath()
+}
+function mv(i) {
+ i.x = i.x + s * C(i.a)
+ i.y = i.y + s * S(i.a)