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1(function () {
2
3 var K = document.querySelector('canvas'),
4 { random: R, PI, cos: C, sin: S, floor, atan2: A } = Math,
5 id = p => p,
6 spn = rad => p => ({
7 x: p.x + rad * C(l),
8 y: p.y + rad * S(l)
9 }),
10 X = K.getContext('2d'),
11 f = 24,
12 l = 0,
13 s = 1,
14 z = 5 + r(10),
15 k = R() > 0.5,
16 c = R() > 0.5,
17 I = Array(r(10) + 6).fill().map(() => ({
18 x: r(64),
19 y: r(64),
20 a: R() * 2 * PI,
21 c: r(100)
22 })),
23 H = [sqr, crc, hrt, chs, lch],
24 P = [id, spn(5), spn(15)],
25 draw = H[r(H.length)],
26 pos = P[r(P.length)]
27
28 function r(x) {
29 return floor(R() * x)
30 }
31
32 function sqr(i) {
33
34 var {x, y} = pos(i)
35 X.fillRect(x, y, z, z)
36 }
37
38 function crc(i) {
39
40 var {x, y} = pos(i)
41 X.beginPath()
42 X.arc(x, y, z / 2, 0, 2 * PI)
43 X.fill()
44 }
45
46 function chs(i) {
47
48 var {x, y} = pos(i)
49 X.beginPath()
50 X.moveTo(x, y)
51 X.lineTo(x * 10 * C(i.a), y * 10 * S(i.a))
52 X.lineTo(r(64), r(64))
53 X.fill()
54 }
55
56 function lch(i) {
57
58 var {x, y} = pos(i)
59 X.beginPath()
60 X.lineWidth = 5
61 X.strokeStyle = `hsl(0,0%,${i.c}%)`
62 X.moveTo(x, y)
63 X.lineTo(x * 10 * C(i.a), y * 10 * S(i.a))
64 X.stroke()
65 }
66
67 function hrt(i) {
68
69 var {x, y} = pos(i)
70 X.fillRect(x, y, z, z)
71
72 X.beginPath()
73 X.arc(x + z / 2, y, z / 2, 0, 2 * PI, false)
74 X.fill()
75 X.closePath()
76
77 X.beginPath()
78 X.arc(x + z, y + z / 2, z / 2, 0, 2 * PI, false)
79 X.fill()
80 X.closePath()
81 }
82
83 function mov(i) {
84
85 i.x = i.x + s * C(i.a)
86 i.y = i.y + s * S(i.a)
87
88 if (i.x < 0 || i.x > 64) {
89 i.a = A(S(i.a), -C(i.a))
90 }
91 if (i.y < 0 || i.y > 64) {
92 i.a = A(-S(i.a), C(i.a))
93 }
94 }
95
96 function ucl(i) {
97 i.c = (i.c + 2) % 101
98 }
99
100 function frm(t) {
101
102 requestAnimationFrame(frm)
103
104 var dt = t - l
105
106 if (dt > 1000 / f) {
107 k && X.clearRect(0, 0, 64, 64)
108 for (var i of I) {
109 X.fillStyle = `hsl(0,0%,${i.c}%)`
110 draw(i)
111 c && ucl(i)
112 mov(i)
113 }
114
115 l = t
116 }
117 }
118
119 frm()
120}
121)()