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[rbdr/pico-engine] / build / Release / Pico.app / Contents / Frameworks / SDL.framework / Versions / A / Headers / SDL_config_macosx.h
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1/*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2006 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21*/
22
23#ifndef _SDL_config_macosx_h
24#define _SDL_config_macosx_h
25
26#include "SDL_platform.h"
27
28/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
29#include <AvailabilityMacros.h>
30
31/* This is a set of defines to configure the SDL features */
32
33#define SDL_HAS_64BIT_TYPE 1
34
35/* Useful headers */
36/* If we specified an SDK or have a post-PowerPC chip, then alloca.h exists. */
37#if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined(__POWERPC__)) )
38#define HAVE_ALLOCA_H 1
39#endif
40#define HAVE_SYS_TYPES_H 1
41#define HAVE_STDIO_H 1
42#define STDC_HEADERS 1
43#define HAVE_STRING_H 1
44#define HAVE_INTTYPES_H 1
45#define HAVE_STDINT_H 1
46#define HAVE_CTYPE_H 1
47#define HAVE_MATH_H 1
48#define HAVE_SIGNAL_H 1
49
50/* C library functions */
51#define HAVE_MALLOC 1
52#define HAVE_CALLOC 1
53#define HAVE_REALLOC 1
54#define HAVE_FREE 1
55#define HAVE_ALLOCA 1
56#define HAVE_GETENV 1
57#define HAVE_PUTENV 1
58#define HAVE_UNSETENV 1
59#define HAVE_QSORT 1
60#define HAVE_ABS 1
61#define HAVE_BCOPY 1
62#define HAVE_MEMSET 1
63#define HAVE_MEMCPY 1
64#define HAVE_MEMMOVE 1
65#define HAVE_MEMCMP 1
66#define HAVE_STRLEN 1
67#define HAVE_STRLCPY 1
68#define HAVE_STRLCAT 1
69#define HAVE_STRDUP 1
70#define HAVE_STRCHR 1
71#define HAVE_STRRCHR 1
72#define HAVE_STRSTR 1
73#define HAVE_STRTOL 1
74#define HAVE_STRTOUL 1
75#define HAVE_STRTOLL 1
76#define HAVE_STRTOULL 1
77#define HAVE_STRTOD 1
78#define HAVE_ATOI 1
79#define HAVE_ATOF 1
80#define HAVE_STRCMP 1
81#define HAVE_STRNCMP 1
82#define HAVE_STRCASECMP 1
83#define HAVE_STRNCASECMP 1
84#define HAVE_SSCANF 1
85#define HAVE_SNPRINTF 1
86#define HAVE_VSNPRINTF 1
87#define HAVE_SIGACTION 1
88#define HAVE_SETJMP 1
89#define HAVE_NANOSLEEP 1
90
91/* Enable various audio drivers */
92#define SDL_AUDIO_DRIVER_COREAUDIO 1
93#define SDL_AUDIO_DRIVER_SNDMGR 1
94#define SDL_AUDIO_DRIVER_DISK 1
95#define SDL_AUDIO_DRIVER_DUMMY 1
96
97/* Enable various cdrom drivers */
98#define SDL_CDROM_MACOSX 1
99
100/* Enable various input drivers */
101#define SDL_JOYSTICK_IOKIT 1
102
103/* Enable various shared object loading systems */
104#ifdef __ppc__
105/* For Mac OS X 10.2 compatibility */
106#define SDL_LOADSO_DLCOMPAT 1
107#else
108#define SDL_LOADSO_DLOPEN 1
109#endif
110
111/* Enable various threading systems */
112#define SDL_THREAD_PTHREAD 1
113#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
114
115/* Enable various timer systems */
116#define SDL_TIMER_UNIX 1
117
118/* Enable various video drivers */
119#define SDL_VIDEO_DRIVER_DUMMY 1
120#if ((defined TARGET_API_MAC_CARBON) && (TARGET_API_MAC_CARBON))
121#define SDL_VIDEO_DRIVER_TOOLBOX 1
122#else
123#define SDL_VIDEO_DRIVER_QUARTZ 1
124#endif
125
126/* Enable OpenGL support */
127#define SDL_VIDEO_OPENGL 1
128
129/* Enable assembly routines */
130#define SDL_ASSEMBLY_ROUTINES 1
131#ifdef __ppc__
132#define SDL_ALTIVEC_BLITTERS 1
133#endif
134
135#endif /* _SDL_config_macosx_h */