+++ /dev/null
-import SwiftUI
-
-public struct Tile: View {
-
- let design: TileDesign
- var pixelSize: CGFloat = 2.0;
- var foregroundColor: Color = .black
- var backgroundColor: Color = .white
-
- private var pixels: [Int] {
- design.pixels()
- }
-
- public var body: some View {
- VStack(spacing: 0) {
- ForEach(0 ..< 8) { i in
- HStack(spacing: 0) {
- ForEach(0 ..< 8) { j in
- Rectangle()
- .frame(width: pixelSize, height: pixelSize)
- .foregroundColor(pixels[(i % 8) * 8 + j % 8] == 0
- ? foregroundColor
- : backgroundColor
- )
- }
- }
- }
- }
- }
-}
-
-struct Tile_Previews: PreviewProvider {
- static var previews: some View {
- VStack {
- Text("Default")
- Tile(design: .grid)
- Text("Color override")
- Tile(design: .balls, foregroundColor: .pink, backgroundColor: .cyan)
- Text("Pixel size override")
- Tile(design: .shingles, pixelSize: 8.0)
- }
- }
-}