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1 | import SwiftUI | |
2 | ||
3 | public struct Tile: View { | |
4 | ||
5 | public let design: TileDesign | |
6 | public var pixelSize: CGFloat = 2.0; | |
7 | public var foregroundColor: Color = .black | |
8 | public var backgroundColor: Color = .white | |
9 | ||
10 | private var pixels: [Int] { | |
11 | design.pixels() | |
12 | } | |
13 | ||
14 | public init(design: TileDesign, pixelSize: CGFloat = 2.0, foregroundColor: Color = .black, backgroundColor: Color = .white) { | |
15 | self.design = design | |
16 | self.pixelSize = pixelSize | |
17 | self.foregroundColor = foregroundColor | |
18 | self.backgroundColor = backgroundColor | |
19 | } | |
20 | ||
21 | public var body: some View { | |
22 | VStack(spacing: 0) { | |
23 | ForEach(0 ..< 8) { i in | |
24 | HStack(spacing: 0) { | |
25 | ForEach(0 ..< 8) { j in | |
26 | Rectangle() | |
27 | .frame(width: pixelSize, height: pixelSize) | |
28 | .foregroundColor(pixels[(i % 8) * 8 + j % 8] == 0 | |
29 | ? foregroundColor | |
30 | : backgroundColor | |
31 | ) | |
32 | } | |
33 | } | |
34 | } | |
35 | } | |
36 | } | |
37 | } | |
38 | ||
39 | struct Tile_Previews: PreviewProvider { | |
40 | static var previews: some View { | |
41 | VStack { | |
42 | Text("Default") | |
43 | Tile(design: .grid) | |
44 | Text("Color override") | |
45 | Tile(design: .balls, foregroundColor: .pink, backgroundColor: .cyan) | |
46 | Text("Pixel size override") | |
47 | Tile(design: .shingles, pixelSize: 8.0) | |
48 | } | |
49 | } | |
50 | } |