Connection io.ReadWriteCloser
RemoteAddr string
ID *[]byte
- Icon *[]byte
- Flags *[]byte
+ Icon []byte
+ Flags []byte
UserName []byte
Account *Account
IdleTime int
Server *Server
- Version *[]byte
+ Version []byte
Idle bool
AutoReply []byte
transfersMU sync.Mutex
transfers map[int]map[[4]byte]*FileTransfer
- Agreed bool
logger *zap.SugaredLogger
}
}
}
-func (cc *ClientConn) handleTransaction(transaction *Transaction) error {
+func (cc *ClientConn) handleTransaction(transaction Transaction) error {
requestNum := binary.BigEndian.Uint16(transaction.Type)
if handler, ok := TransactionHandlers[requestNum]; ok {
for _, reqField := range handler.RequiredFields {
}
}
- cc.logger.Infow("Received Transaction", "RequestType", handler.Name)
+ cc.logger.Debugw("Received Transaction", "RequestType", handler.Name)
- transactions, err := handler.Handler(cc, transaction)
+ transactions, err := handler.Handler(cc, &transaction)
if err != nil {
return err
}
// if user was previously idle, mark as not idle and notify other connected clients that
// the user is no longer away
if cc.Idle {
- flagBitmap := big.NewInt(int64(binary.BigEndian.Uint16(*cc.Flags)))
+ flagBitmap := big.NewInt(int64(binary.BigEndian.Uint16(cc.Flags)))
flagBitmap.SetBit(flagBitmap, userFlagAway, 0)
- binary.BigEndian.PutUint16(*cc.Flags, uint16(flagBitmap.Int64()))
+ binary.BigEndian.PutUint16(cc.Flags, uint16(flagBitmap.Int64()))
cc.Idle = false
cc.sendAll(
tranNotifyChangeUser,
NewField(fieldUserID, *cc.ID),
- NewField(fieldUserFlags, *cc.Flags),
+ NewField(fieldUserFlags, cc.Flags),
NewField(fieldUserName, cc.UserName),
- NewField(fieldUserIconID, *cc.Icon),
+ NewField(fieldUserIconID, cc.Icon),
)
}
}
// Authorize checks if the user account has the specified permission
func (cc *ClientConn) Authorize(access int) bool {
- i := big.NewInt(int64(binary.BigEndian.Uint64(*cc.Account.Access)))
-
- return i.Bit(63-access) == 1
+ return cc.Account.Access.IsSet(access)
}
// Disconnect notifies other clients that a client has disconnected
// notifyOthers sends transaction t to other clients connected to the server
func (cc *ClientConn) notifyOthers(t Transaction) (trans []Transaction) {
for _, c := range sortedClients(cc.Server.Clients) {
- if c.ID != cc.ID && c.Agreed {
+ if c.ID != cc.ID {
t.clientID = c.ID
trans = append(trans, t)
}
reply := Transaction{
Flags: 0x00,
IsReply: 0x01,
- Type: t.Type,
+ Type: []byte{0x00, 0x00},
ID: t.ID,
clientID: cc.ID,
ErrorCode: []byte{0, 0, 0, 0},