-}
-
-type handshake struct {
- Protocol [4]byte // Must be 0x54525450 TRTP
- SubProtocol [4]byte
- Version [2]byte // Always 1
- SubVersion [2]byte
-}
-
-// Handshake
-// After establishing TCP connection, both client and server start the handshake process
-// in order to confirm that each of them comply with requirements of the other.
-// The information provided in this initial data exchange identifies protocols,
-// and their versions, used in the communication. In the case where, after inspection,
-// the capabilities of one of the subjects do not comply with the requirements of the other,
-// the connection is dropped.
-//
-// The following information is sent to the server:
-// Description Size Data Note
-// Protocol ID 4 TRTP 0x54525450
-// Sub-protocol ID 4 HOTL User defined
-// VERSION 2 1 Currently 1
-// Sub-version 2 2 User defined
-//
-// The server replies with the following:
-// Description Size Data Note
-// Protocol ID 4 TRTP
-//Error code 4 Error code returned by the server (0 = no error)
-func Handshake(conn net.Conn, buf []byte) error {
- var h handshake
- r := bytes.NewReader(buf)
- if err := binary.Read(r, binary.BigEndian, &h); err != nil {
- return err
- }
-
- if h.Protocol != [4]byte{0x54, 0x52, 0x54, 0x50} {
- return errors.New("invalid handshake")
- }
-
- _, err := conn.Write([]byte{84, 82, 84, 80, 0, 0, 0, 0})
- return err