CODE_SIGN_ENTITLEMENTS = Map/Map.entitlements;
CODE_SIGN_STYLE = Automatic;
COMBINE_HIDPI_IMAGES = YES;
- CURRENT_PROJECT_VERSION = 3;
+ CURRENT_PROJECT_VERSION = 4;
DEVELOPMENT_ASSET_PATHS = "\"Map/Preview Content\"";
DEVELOPMENT_TEAM = S68NHQVJXW;
ENABLE_HARDENED_RUNTIME = YES;
"@executable_path/../Frameworks",
);
MACOSX_DEPLOYMENT_TARGET = 14.0;
- MARKETING_VERSION = 3.0.0;
+ MARKETING_VERSION = 3.0.1;
PRODUCT_BUNDLE_IDENTIFIER = systems.tranquil.Map;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_EMIT_LOC_STRINGS = YES;
CODE_SIGN_ENTITLEMENTS = Map/Map.entitlements;
CODE_SIGN_STYLE = Automatic;
COMBINE_HIDPI_IMAGES = YES;
- CURRENT_PROJECT_VERSION = 3;
+ CURRENT_PROJECT_VERSION = 4;
DEVELOPMENT_ASSET_PATHS = "\"Map/Preview Content\"";
DEVELOPMENT_TEAM = S68NHQVJXW;
ENABLE_HARDENED_RUNTIME = YES;
"@executable_path/../Frameworks",
);
MACOSX_DEPLOYMENT_TARGET = 14.0;
- MARKETING_VERSION = 3.0.0;
+ MARKETING_VERSION = 3.0.1;
PRODUCT_BUNDLE_IDENTIFIER = systems.tranquil.Map;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_EMIT_LOC_STRINGS = YES;
let match = matches[0]
var groupVertices: [Vertex] = []
let vertexIdString = String(line[Range(match.range(at: 2), in: line)!])
- let vertexIds = vertexIdString.split(separator: " ", omittingEmptySubsequences: true).map(
- String.init)
+ let vertexIds = vertexIdString.split(separator: ",", omittingEmptySubsequences: true).map(
+ String.init).map({ vertexId in
+ vertexId.trimmingCharacters(in: .whitespacesAndNewlines)
+ })
for vertexId in vertexIds {
if let vertex = vertices[vertexId] {
### Groups
-You can group nodes together by using `[Group] NodeA NodeB...`. eg.
+You can group nodes together by using `[Group] NodeA, NodeB...`. eg.
-- `[Group] Tinker Tailor Soldier`
+- `[Group] Tinker, Tailor, Soldier`
+- `[Group] Two Words, Three Words Here`
### Notes