+// Copyright (C) 2024 Rubén Beltrán del Río
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see https://map.tranquil.systems.
+import Sparkle
import SwiftUI
@main
struct MapApp: App {
+
+ private let updaterController: SPUStandardUpdaterController = SPUStandardUpdaterController(
+ startingUpdater: true, updaterDelegate: nil, userDriverDelegate: nil)
+
var body: some Scene {
DocumentGroup(newDocument: MapDocument()) { file in
MapEditor(document: file.$document, url: file.fileURL)
+ .focusedSceneValue(\.document, file.$document)
+ .focusedSceneValue(\.fileURL, file.fileURL)
}.commands {
MapCommands()
+ UpdateCommands(updaterController: updaterController)
}
}
}