-/*
- Copyright (C) 2024 Rubén Beltrán del Río
+// Copyright (C) 2024 Rubén Beltrán del Río
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see https://map.tranquil.systems.
- */
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see https://map.tranquil.systems.
import SwiftUI
extension Color {
- struct theme {
+ struct Theme {
static let darkSlate = Color("Dark Slate")
static let jasperRed = Color("Jasper Red")
static let olympicBlue = Color("Olympic Blue")
static let darkerNeutralGray = Color("Darker Neutral Gray")
}
- struct map {
- static let labelColor = Color.theme.darkSlate
- static let axisColor = Color.theme.darkSlate
- static let vertexColor = Color.theme.darkSlate
- static let blockerColor = Color.theme.jasperRed
- static let opportunityColor = Color.theme.olympicBlue
- static let stageForeground = Color.theme.lightNeutralGray
+ struct Map {
+ static let labelColor = Color.Theme.darkSlate
+ static let axisColor = Color.Theme.darkSlate
+ static let vertexColor = Color.Theme.darkSlate
+ static let blockerColor = Color.Theme.jasperRed
+ static let opportunityColor = Color.Theme.olympicBlue
+ static let stageForeground = Color.Theme.lightNeutralGray
static let stageBackground = Color.white
static let groupColors = [
- Color.theme.olympicBlue,
- Color.theme.jasperRed,
- Color.theme.lightPorcelainGreen,
- Color.theme.naplesYellow,
- Color.theme.hermosaPink,
+ Color.Theme.olympicBlue,
+ Color.Theme.jasperRed,
+ Color.Theme.lightPorcelainGreen,
+ Color.Theme.naplesYellow,
+ Color.Theme.hermosaPink,
]
}
- struct ui {
+ struct UI {
static let foreground = Color("Foreground")
static let background = Color("Background")
}