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1 | import SwiftUI | |
2 | ||
3 | struct MapAxes: View { | |
4 | ||
5 | @Environment(\.colorScheme) var colorScheme | |
6 | ||
7 | let mapSize: CGSize | |
8 | let lineWidth: CGFloat | |
9 | let evolution: Stage | |
10 | let stages: [CGFloat] | |
11 | let stageHeight = CGFloat(50.0) | |
12 | let padding = CGFloat(5.0) | |
13 | ||
14 | var color: Color { | |
15 | MapColor.colorForScheme(colorScheme).foreground | |
16 | } | |
17 | ||
18 | var body: some View { | |
19 | ZStack(alignment: .topLeading) { | |
20 | ||
21 | // Axis Lines | |
22 | Path { path in | |
23 | path.move(to: CGPoint(x: 0, y: 0)) | |
24 | path.addLine(to: CGPoint(x: 0, y: mapSize.height)) | |
25 | path.addLine(to: CGPoint(x: mapSize.width, y: mapSize.height)) | |
26 | path.move(to: CGPoint(x: mapSize.width, y: mapSize.height)) | |
27 | path.closeSubpath() | |
28 | }.stroke(color, lineWidth: lineWidth * 2) | |
29 | ||
30 | // Y Labels | |
31 | Text("Visible").font(.title3).foregroundColor(color).rotationEffect(Angle(degrees: -90.0)) | |
32 | .offset(CGSize(width: -35.0, height: 0.0)) | |
33 | Text("Value Chain").font(.title).foregroundColor(color).rotationEffect(Angle(degrees: -90.0)) | |
34 | .offset(CGSize(width: -72.0, height: mapSize.height / 2 - 20)) | |
35 | Text("Invisible").font(.title3).foregroundColor(color).rotationEffect(Angle(degrees: -90.0)) | |
36 | .offset(CGSize(width: -40.0, height: mapSize.height - 20)) | |
37 | ||
38 | // X Labels | |
39 | ||
40 | Text("Uncharted") | |
41 | .font(.title3) | |
42 | .foregroundColor(color) | |
43 | .frame(width: mapSize.width / 4, height: stageHeight, alignment: .topLeading) | |
44 | .offset(CGSize(width: 0.0, height: -stageHeight / 2.0)) | |
45 | Text("Industrialised") | |
46 | .font(.title3) | |
47 | .foregroundColor(color) | |
48 | .frame(width: mapSize.width / 4, height: stageHeight, alignment: .topLeading) | |
49 | .offset(CGSize(width: mapSize.width - 100.0, height: -stageHeight / 2.0)) | |
50 | ||
51 | Text(evolution.i) | |
52 | .font(.title3) | |
53 | .foregroundColor(color) | |
54 | .frame(width: w(stages[0]), height: stageHeight, alignment: .topLeading) | |
55 | .offset(CGSize(width: 0.0, height: mapSize.height + padding)) | |
56 | ||
57 | Text(evolution.ii) | |
58 | .font(.title3) | |
59 | .foregroundColor(color) | |
60 | .frame(width: w(stages[1]) - w(stages[0]), height: stageHeight, alignment: .topLeading) | |
61 | .offset(CGSize(width: w(stages[0]), height: mapSize.height + padding)) | |
62 | ||
63 | Text(evolution.iii) | |
64 | .font(.title3) | |
65 | .foregroundColor(color) | |
66 | .frame(width: w(stages[2]) - w(stages[1]), height: stageHeight, alignment: .topLeading) | |
67 | .offset(CGSize(width: w(stages[1]), height: mapSize.height + padding)) | |
68 | ||
69 | Text(evolution.iv) | |
70 | .font(.title3) | |
71 | .foregroundColor(color) | |
72 | .frame(width: mapSize.width - w(stages[2]), height: stageHeight, alignment: .topLeading) | |
73 | .offset(CGSize(width: w(stages[2]), height: mapSize.height + padding)) | |
74 | } | |
75 | } | |
76 | ||
77 | func w(_ dimension: CGFloat) -> CGFloat { | |
78 | max(0.0, min(mapSize.width, dimension * mapSize.width / 100.0)) | |
79 | } | |
80 | } | |
81 | ||
82 | struct MapAxes_Previews: PreviewProvider { | |
83 | static var previews: some View { | |
84 | MapAxes( | |
85 | mapSize: CGSize(width: 200.0, height: 200.0), lineWidth: CGFloat(1.0), | |
86 | evolution: Stage.stages(.general), stages: [25.0, 50.0, 75.0] | |
87 | ).padding(50.0) | |
88 | } | |
89 | } |