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1 | // | |
2 | // ContentView.swift | |
3 | // Map | |
4 | // | |
5 | // Created by Ruben Beltran del Rio on 2/1/21. | |
6 | // | |
7 | ||
8 | import SwiftUI | |
9 | import CoreData | |
10 | import CoreGraphics | |
11 | ||
12 | struct MapRenderView: View { | |
13 | @ObservedObject var map: Map | |
14 | let evolution: Stage | |
15 | ||
16 | let VERTEX_SIZE = CGSize(width: 25.0, height: 25.0) | |
17 | let ARROWHEAD_SIZE = CGFloat(10.0) | |
18 | let LINE_WIDTH = CGFloat(1.0) | |
19 | let PADDING = CGFloat(4.0) | |
20 | let STAGE_FRAME = CGSize(width: 245, height: 50) | |
21 | ||
22 | var parsedMap: ParsedMap { | |
23 | return map.parse() | |
24 | } | |
25 | ||
26 | var body: some View { | |
27 | ZStack(alignment: .topLeading) { | |
28 | ZStack (alignment: .topLeading) { | |
29 | // The Axes | |
30 | Path { path in | |
31 | path.move(to: CGPoint(x: 0, y: 0)) | |
32 | path.addLine(to: CGPoint(x: 0, y: 1000)) | |
33 | path.addLine(to: CGPoint(x: 1000, y: 1000)) | |
34 | path.move(to: CGPoint(x: 1000, y: 1000)) | |
35 | path.closeSubpath() | |
36 | ||
37 | }.strokedPath(StrokeStyle(lineWidth: LINE_WIDTH * 2)) | |
38 | Text("Visible").font(.title3).rotationEffect(Angle(degrees: -90.0)).offset(CGSize(width: -35.0, height: 0.0)) | |
39 | Text("Value Chain").font(.title).rotationEffect(Angle(degrees: -90.0)).offset(CGSize(width: -72.0, height: 480.0)) | |
40 | Text("Invisible").font(.title3).rotationEffect(Angle(degrees: -90.0)).offset(CGSize(width: -40.0, height: 980.0)) | |
41 | Text(evolution.I).font(.title3).frame(width: STAGE_FRAME.width, height: STAGE_FRAME.height, alignment: .topLeading).offset(CGSize(width: 0.0, height: 1000.0)) | |
42 | Text(evolution.II).font(.title3).frame(width: STAGE_FRAME.width, height: STAGE_FRAME.height, alignment: .topLeading).offset(CGSize(width: 250.0, height: 1000.0)) | |
43 | Text(evolution.III).font(.title3).frame(width: STAGE_FRAME.width, height: STAGE_FRAME.height, alignment: .topLeading).offset(CGSize(width: 500.0, height: 1000.0)) | |
44 | Text(evolution.IV).font(.title3).frame(width: STAGE_FRAME.width, height: STAGE_FRAME.height, alignment: .topLeading).offset(CGSize(width: 750.0, height: 1000.0)) | |
45 | }.offset(CGSize(width: 0.0, height: 0.0)) | |
46 | ||
47 | // The Lanes | |
48 | Path { path in | |
49 | path.move(to: CGPoint(x: 250, y: 0)) | |
50 | path.addLine(to: CGPoint(x: 250, y: 1000)) | |
51 | path.move(to: CGPoint(x: 500, y: 0)) | |
52 | path.addLine(to: CGPoint(x: 500, y: 1000)) | |
53 | path.move(to: CGPoint(x: 750, y: 0)) | |
54 | path.addLine(to: CGPoint(x: 750, y: 1000)) | |
55 | path.move(to: CGPoint(x: 250, y: 0)) | |
56 | path.closeSubpath() | |
57 | }.strokedPath(StrokeStyle(lineWidth: LINE_WIDTH, dash: [10.0])) | |
58 | ||
59 | Path { path in | |
60 | path.addRect(CGRect(x: 0, y: 0, width: 250, height: 1000)) | |
61 | }.fill(Color.red).opacity(0.1) | |
62 | Path { path in | |
63 | path.addRect(CGRect(x: 250, y: 0, width: 250, height: 1000)) | |
64 | }.fill(Color.orange).opacity(0.1) | |
65 | Path { path in | |
66 | path.addRect(CGRect(x: 500, y: 0, width: 250, height: 1000)) | |
67 | }.fill(Color.yellow).opacity(0.1) | |
68 | Path { path in | |
69 | path.addRect(CGRect(x: 750, y: 0, width: 250, height: 1000)) | |
70 | }.fill(Color.green).opacity(0.1) | |
71 | ||
72 | // The Vertices | |
73 | ||
74 | ForEach(parsedMap.vertices, id: \.id) { vertex in | |
75 | Path { path in | |
76 | path.addEllipse(in: CGRect( | |
77 | origin: vertex.position, size: VERTEX_SIZE | |
78 | )) | |
79 | } | |
80 | Text(vertex.label).foregroundColor(Color.gray).offset(CGSize( | |
81 | width: vertex.position.x + VERTEX_SIZE.width + PADDING, | |
82 | height: vertex.position.y)) | |
83 | } | |
84 | ||
85 | // The Edges | |
86 | ||
87 | ForEach(parsedMap.edges, id: \.id) { edge in | |
88 | Path { path in | |
89 | ||
90 | let slope = (edge.destination.y - edge.origin.y) / (edge.destination.x - edge.origin.x) | |
91 | let angle = atan(slope) | |
92 | let multiplier = CGFloat(slope < 0 ? -1.0 : 1.0) | |
93 | let upperAngle = angle - CGFloat.pi / 4.0 | |
94 | let lowerAngle = angle + CGFloat.pi / 4.0 | |
95 | ||
96 | let offsetOrigin = CGPoint(x: edge.origin.x + multiplier * (VERTEX_SIZE.width / 2.0) * cos(angle), y: edge.origin.y + multiplier * (VERTEX_SIZE.height / 2.0) * sin(angle)) | |
97 | let offsetDestination = CGPoint(x: edge.destination.x - multiplier * (VERTEX_SIZE.width / 2.0) * cos(angle), y: edge.destination.y - multiplier * (VERTEX_SIZE.height / 2.0) * sin(angle)) | |
98 | ||
99 | path.move(to: offsetOrigin) | |
100 | path.addLine(to: offsetDestination) | |
101 | ||
102 | // Arrowheads | |
103 | path.move(to: offsetDestination) | |
104 | path.addLine(to: CGPoint(x: offsetDestination.x - multiplier * ARROWHEAD_SIZE * cos(upperAngle), y: | |
105 | offsetDestination.y - multiplier * ARROWHEAD_SIZE * sin(upperAngle))) | |
106 | ||
107 | path.move(to: offsetDestination) | |
108 | path.addLine(to: CGPoint(x: offsetDestination.x - multiplier * ARROWHEAD_SIZE * cos(lowerAngle), y: | |
109 | offsetDestination.y - multiplier * ARROWHEAD_SIZE * sin(lowerAngle))) | |
110 | path.move(to: offsetDestination) | |
111 | path.closeSubpath() | |
112 | }.applying(CGAffineTransform(translationX: VERTEX_SIZE.width / 2.0, y: VERTEX_SIZE.height / 2.0)).strokedPath(StrokeStyle(lineWidth: LINE_WIDTH)) | |
113 | } | |
114 | }.frame( | |
115 | minWidth: 1050.0, maxWidth: .infinity, | |
116 | minHeight: 1050.0, maxHeight: .infinity, alignment: .topLeading | |
117 | ).padding(30.0) | |
118 | } | |
119 | } | |
120 | ||
121 | struct MapRenderView_Previews: PreviewProvider { | |
122 | static var previews: some View { | |
123 | MapDetailView(map: Map()).environment(\.managedObjectContext, PersistenceController.preview.container.viewContext) | |
124 | } | |
125 | } |