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5e8ff485 RBR |
1 | // |
2 | // MapEdges.swift | |
3 | // Map | |
4 | // | |
5 | // Created by Ruben Beltran del Rio on 2/2/21. | |
6 | // | |
7 | ||
8 | import SwiftUI | |
9 | ||
10 | struct MapOpportunities: View { | |
11 | ||
12 | @Environment(\.colorScheme) var colorScheme | |
13 | ||
14 | let mapSize: CGSize | |
15 | let lineWidth: CGFloat | |
16 | let vertexSize: CGSize | |
17 | let opportunities: [Opportunity] | |
18 | ||
19 | let arrowheadSize = CGFloat(10.0) | |
20 | ||
21 | var color: Color { | |
22 | MapColor.colorForScheme(colorScheme).opportunity | |
23 | } | |
24 | ||
25 | var body: some View { | |
26 | ForEach(opportunities, id: \.id) { edge in | |
27 | Path { path in | |
28 | ||
29 | // First we transform edges from percentage to map coordinates | |
30 | let origin = CGPoint(x: w(edge.origin.x), y: h(edge.origin.y)) | |
31 | let destination = CGPoint(x: w(edge.destination.x), y: h(edge.destination.y)) | |
32 | ||
33 | let multiplier = CGFloat(edge.destination.x > edge.origin.x ? 1.0 : -1.0) | |
34 | let upperAngle = -CGFloat.pi / 4.0 | |
35 | let lowerAngle = CGFloat.pi / 4.0 | |
36 | ||
37 | let offsetOrigin = CGPoint(x: origin.x + multiplier * (vertexSize.width / 2.0), y: origin.y) | |
38 | let offsetDestination = CGPoint( | |
39 | x: destination.x - multiplier * (vertexSize.width / 2.0), y: destination.y) | |
40 | ||
41 | path.move(to: offsetOrigin) | |
42 | path.addLine(to: offsetDestination) | |
43 | ||
44 | path.move(to: offsetDestination) | |
45 | path.addLine( | |
46 | to: CGPoint( | |
47 | x: offsetDestination.x - multiplier * arrowheadSize * cos(upperAngle), | |
48 | y: | |
49 | offsetDestination.y - multiplier * arrowheadSize * sin(upperAngle))) | |
50 | ||
51 | path.move(to: offsetDestination) | |
52 | path.addLine( | |
53 | to: CGPoint( | |
54 | x: offsetDestination.x - multiplier * arrowheadSize * cos(lowerAngle), | |
55 | y: | |
56 | offsetDestination.y - multiplier * arrowheadSize * sin(lowerAngle))) | |
57 | ||
58 | path.move(to: offsetDestination) | |
59 | path.closeSubpath() | |
60 | }.applying( | |
61 | CGAffineTransform(translationX: vertexSize.width / 2.0, y: vertexSize.height / 2.0) | |
62 | ).strokedPath(StrokeStyle(lineWidth: lineWidth * 2, dash: [10.0])).stroke(color) | |
63 | } | |
64 | } | |
65 | ||
66 | func h(_ dimension: CGFloat) -> CGFloat { | |
67 | max(0.0, min(mapSize.height, dimension * mapSize.height / 100.0)) | |
68 | } | |
69 | ||
70 | func w(_ dimension: CGFloat) -> CGFloat { | |
71 | max(0.0, min(mapSize.width, dimension * mapSize.width / 100.0)) | |
72 | } | |
73 | } | |
74 | ||
75 | struct MapOpportunities_Previews: PreviewProvider { | |
76 | static var previews: some View { | |
77 | MapOpportunities( | |
78 | mapSize: CGSize(width: 400.0, height: 400.0), lineWidth: 1.0, | |
79 | vertexSize: CGSize(width: 25.0, height: 25.0), | |
80 | opportunities: [ | |
81 | Opportunity(id: 1, origin: CGPoint(x: 2.0, y: 34.0), destination: CGPoint(x: 23.0, y: 76.2)) | |
82 | ]) | |
83 | } | |
84 | } |