import { sineOut } from 'svelte/easing';
-export const blink = function whoosh(node, params) {
+export const blink = function blink(node, params) {
const originalWidth = parseFloat(getComputedStyle(node).width);
const originalHeight = parseFloat(getComputedStyle(node).height);
const halfWidth = originalWidth / 2;
const halfHeight = originalHeight / 2;
- // const padding = t < 0.8 ? halfWidth * (1 - t) / 0.8 : halfWidth / 2 + 1;
- const height = t <= 0.2 ? (originalHeight * t) / 0.2 : originalHeight;
- const marginY = t <= 0.2 ? halfHeight * (1 - t / 0.2) : 0;
- const width = t > 0.2 ? ((t - 0.2) / 0.8) * originalWidth : 0;
- const marginX = t > 0.2 ? (1 - (t - 0.2) / 0.8) * halfWidth : halfWidth;
+ const height = Math.round(t <= 0.2 ? (originalHeight * t) / 0.2 : originalHeight);
+ const marginY = Math.round(t <= 0.2 ? halfHeight * (1 - t / 0.2) : 0);
+ const width = Math.round(t > 0.2 ? ((t - 0.2) / 0.8) * originalWidth : 0);
+ const marginX = Math.round(t > 0.2 ? (1 - (t - 0.2) / 0.8) * halfWidth : halfWidth);
return `width: ${width}px; height: ${height}px; margin: ${marginY}px ${marginX}px`;
}