]> git.r.bdr.sh - rbdr/canvas/blame - src/lib/animations/blink.js
Add palette basics
[rbdr/canvas] / src / lib / animations / blink.js
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RBR
1import { sineInOut } from 'svelte/easing';
2
3export const blink = function blink(node, params) {
4 const originalWidth = parseFloat(getComputedStyle(node).width);
5 const originalHeight = parseFloat(getComputedStyle(node).height);
6
7 return {
8 delay: params.delay || 0,
9 duration: params.duration || 400,
10 easing: params.easing || sineInOut,
11 css: (t) => {
12 const halfWidth = originalWidth / 2;
13 const halfHeight = originalHeight / 2;
14 const width = Math.round(t <= 0.2 ? (originalWidth * t) / 0.2 : originalWidth);
15 const marginY = Math.round(t <= 0.2 ? halfHeight * (1 - t / 0.2) : 0);
16 const height = Math.round(t > 0.2 ? ((t - 0.2) / 0.8) * originalHeight : 0);
17 const marginX = Math.round(t > 0.2 ? (1 - (t - 0.2) / 0.8) * halfWidth : halfWidth);
18
19 console.log(width, height);
20
21 return `width: ${width}px; height: ${height}px;`;
22 }
23 };
24};