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import Combine
import CoreData
import CoreGraphics
import SwiftUI
struct MapRenderView: View {
@Binding var content: String
@Binding var evolution: StageType
var stage: Stage {
Stage.stages(evolution)
}
@State var parsedMap: ParsedMap = ParsedMap.empty
let mapSize = CGSize(width: 1300.0, height: 1000.0)
let lineWidth = CGFloat(0.5)
let vertexSize = CGSize(width: 25.0, height: 25.0)
let padding = CGFloat(30.0)
var body: some View {
ZStack(alignment: .topLeading) {
Path { path in
path.addRect(
CGRect(
x: -padding, y: -padding, width: mapSize.width + padding * 2,
height: mapSize.height + padding * 4))
}.fill(.white)
MapStages(mapSize: mapSize, lineWidth: lineWidth, stages: parsedMap.stages)
MapAxes(
mapSize: mapSize, lineWidth: lineWidth, evolution: stage, stages: parsedMap.stages)
MapEdges(
mapSize: mapSize, lineWidth: lineWidth, vertexSize: vertexSize, edges: parsedMap.edges)
MapBlockers(mapSize: mapSize, vertexSize: vertexSize, blockers: parsedMap.blockers)
MapVertices(mapSize: mapSize, vertexSize: vertexSize, vertices: parsedMap.vertices)
MapOpportunities(
mapSize: mapSize, lineWidth: lineWidth, vertexSize: vertexSize,
opportunities: parsedMap.opportunities)
MapNotes(
mapSize: mapSize, lineWidth: lineWidth, notes: parsedMap.notes)
}.frame(
width: mapSize.width,
height: mapSize.height + 2 * padding, alignment: .topLeading
).onAppear {
self.parsedMap = Map.parse(content: content)
}.padding(padding).onChange(of: content) { newState in
self.parsedMap = Map.parse(content: newState)
}
}
}
struct MapRenderView_Previews: PreviewProvider {
static var previews: some View {
MapRenderView(
content: Binding.constant(""), evolution: Binding.constant(StageType.general)
).environment(
\.managedObjectContext, PersistenceController.preview.container.viewContext)
}
}
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