use wmap_parser::Shape; /// Draws a vertex shape at the given position pub fn draw_vertex( ctx: &cairo::Context, shape: &Shape, x: f64, y: f64, width: f64, height: f64, ) -> Result<(), cairo::Error> { match shape { Shape::Circle => draw_circle(ctx, x, y, width, height), Shape::Square => draw_square(ctx, x, y, width, height), Shape::Triangle => draw_triangle(ctx, x, y, width, height), Shape::X => draw_x(ctx, x, y, width, height), } } fn draw_circle( ctx: &cairo::Context, x: f64, y: f64, width: f64, height: f64, ) -> Result<(), cairo::Error> { ctx.save()?; ctx.translate(x + width / 2.0, y + height / 2.0); ctx.scale(width / 2.0, height / 2.0); ctx.arc(0.0, 0.0, 1.0, 0.0, 2.0 * std::f64::consts::PI); ctx.restore()?; ctx.fill()?; Ok(()) } fn draw_square( ctx: &cairo::Context, x: f64, y: f64, width: f64, height: f64, ) -> Result<(), cairo::Error> { ctx.rectangle(x, y, width, height); ctx.fill()?; Ok(()) } fn draw_triangle( ctx: &cairo::Context, x: f64, y: f64, width: f64, height: f64, ) -> Result<(), cairo::Error> { ctx.move_to(x + width / 2.0, y); ctx.line_to(x + width, y + height); ctx.line_to(x, y + height); ctx.close_path(); ctx.fill()?; Ok(()) } fn draw_x( ctx: &cairo::Context, x: f64, y: f64, width: f64, height: f64, ) -> Result<(), cairo::Error> { let line_width = 2.0; ctx.set_line_width(line_width); ctx.move_to(x, y); ctx.line_to(x + width, y + height); ctx.move_to(x + width, y); ctx.line_to(x, y + height); ctx.stroke()?; Ok(()) } #[cfg(test)] mod tests { use super::*; #[test] fn test_draw_shapes() { // Just verify the functions don't panic let surface = cairo::ImageSurface::create(cairo::Format::Rgb24, 100, 100).unwrap(); let ctx = cairo::Context::new(&surface).unwrap(); assert!(draw_vertex(&ctx, &Shape::Circle, 0.0, 0.0, 25.0, 25.0).is_ok()); assert!(draw_vertex(&ctx, &Shape::Square, 0.0, 0.0, 25.0, 25.0).is_ok()); assert!(draw_vertex(&ctx, &Shape::Triangle, 0.0, 0.0, 25.0, 25.0).is_ok()); assert!(draw_vertex(&ctx, &Shape::X, 0.0, 0.0, 25.0, 25.0).is_ok()); } }