From d7a43ae2d3d4702bd199fa5d8ca84c7c6e78ed36 Mon Sep 17 00:00:00 2001 From: Ben Beltran Date: Tue, 11 Feb 2014 01:15:19 -0600 Subject: Consolidate with mac project. --- SuperPolarityMac/TitleScreen.cs | 50 ----------------------------------------- 1 file changed, 50 deletions(-) delete mode 100644 SuperPolarityMac/TitleScreen.cs (limited to 'SuperPolarityMac/TitleScreen.cs') diff --git a/SuperPolarityMac/TitleScreen.cs b/SuperPolarityMac/TitleScreen.cs deleted file mode 100644 index a953f27..0000000 --- a/SuperPolarityMac/TitleScreen.cs +++ /dev/null @@ -1,50 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using Microsoft.Xna.Framework; -using Microsoft.Xna.Framework.Graphics; - -namespace SuperPolarity -{ - class TitleScreen : Screen - { - protected Texture2D TitleImage; - - public TitleScreen(SuperPolarity newGame) : base(newGame) {} - - public override void LoadContent() - { - base.LoadContent(); - TitleImage = Game.Content.Load("Graphics\\polaritydemotitle"); - InputController.Bind("pause", HandleStart); - } - - public void HandleStart(float value) - { - if (!Active) { return; } - Game.Player.Reset(); - var gameScreen = new GameScreen(Game); - gameScreen.Initialize(); - ScreenManager.Push(gameScreen); - } - - public override void CleanUp() - { - base.CleanUp(); - TitleImage = null; - } - - public override void Draw(SpriteBatch spriteBatch) - { - base.Draw(spriteBatch); - spriteBatch.Draw(TitleImage, new Vector2(0, 0), Color.White); - } - - public override void Update(GameTime gameTime) - { - base.Update(gameTime); - InputController.UpdateInput(false); - } - } -} -- cgit