From 493ec31cb19b4211c703762d14a4e6232c4c2143 Mon Sep 17 00:00:00 2001 From: Rubén Beltrán del Río Date: Sat, 21 Apr 2018 17:45:38 -0500 Subject: Physics Engine (#4) * Add matter-js as a dependency * Add body component * Fix renderable node doc * Add the physics node type * Correct typo in physics enabled node types * Update docs on render system * Add physics system * Update changelog * Add physics engine to main app * Tweak the gravity of the world * Add body to sumo factory * Add angle component * Add angle to entity * Add angle to the nodes * Pass angle between systems * Set default angle to 0 * Split systems and nodes * Fix indentaion in physics world control * Add third sumo entity * Adjust values for constriants and physics * Correct docs in new nodes * Update built-in docs --- lib/sumo.js | 52 ++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 50 insertions(+), 2 deletions(-) (limited to 'lib/sumo.js') diff --git a/lib/sumo.js b/lib/sumo.js index 81f948f..d79826f 100644 --- a/lib/sumo.js +++ b/lib/sumo.js @@ -1,7 +1,12 @@ +import PhysicsWorldControlSystem from './systems/physics_world_control'; +import PhysicsToAttributesSystem from './systems/physics_to_attributes'; +import CreateCouplingLineSystem from './systems/create_coupling_line'; import RenderSystem from './systems/render'; +import AttributesToRenderableSystem from './systems/attributes_to_renderable'; import SumoFactory from './factories/sumo'; import Serpentity from '@serpentity/serpentity'; import { Application } from 'pixi.js'; +import { Engine } from 'matter-js'; /* global window document */ @@ -60,6 +65,7 @@ internals.Sumo = class Sumo { // Initialization functions this._initializeCanvas(); + this._initializeMatter(); this._initializePixi(); this._initializeSystems(); this._initializeEntities(); @@ -124,6 +130,15 @@ internals.Sumo = class Sumo { window.addEventListener('resize', this._resizeCanvas.bind(this)); } + // Initialize MatterJs + + _initializeMatter() { + + this._matterJs = Engine.create(); + + this._matterJs.world.gravity.y = 0; + } + // Initialize Pixi _initializePixi() { @@ -160,6 +175,16 @@ internals.Sumo = class Sumo { _initializeSystems() { + this._engine.addSystem(new PhysicsWorldControlSystem({ + engine: this._matterJs + })); + + this._engine.addSystem(new PhysicsToAttributesSystem()); + + this._engine.addSystem(new AttributesToRenderableSystem()); + + this._engine.addSystem(new CreateCouplingLineSystem()); + this._engine.addSystem(new RenderSystem({ application: this._pixi })); @@ -169,19 +194,42 @@ internals.Sumo = class Sumo { _initializeEntities() { - SumoFactory.createSumo(this._engine, { + const entityA = SumoFactory.createSumo(null, { position: { x: 50, y: 50 } }); - SumoFactory.createSumo(this._engine, { + const entityB = SumoFactory.createSumo(null, { position: { x: 309, y: 112 } }); + + const entityC = SumoFactory.createSumo(null, { + position: { + x: 500, + y: 78 + } + }); + + SumoFactory.createRubberBand(this._engine, { + entityA, + entityB + }); + + SumoFactory.createRubberBand(this._engine, { + entityA: entityC, + entityB + }); + + // To keep the coupling behind, we'll manually add the sumos later + + this._engine.addEntity(entityA); + this._engine.addEntity(entityB); + this._engine.addEntity(entityC); } }; -- cgit