From 493ec31cb19b4211c703762d14a4e6232c4c2143 Mon Sep 17 00:00:00 2001 From: Rubén Beltrán del Río Date: Sat, 21 Apr 2018 17:45:38 -0500 Subject: Physics Engine (#4) * Add matter-js as a dependency * Add body component * Fix renderable node doc * Add the physics node type * Correct typo in physics enabled node types * Update docs on render system * Add physics system * Update changelog * Add physics engine to main app * Tweak the gravity of the world * Add body to sumo factory * Add angle component * Add angle to entity * Add angle to the nodes * Pass angle between systems * Set default angle to 0 * Split systems and nodes * Fix indentaion in physics world control * Add third sumo entity * Adjust values for constriants and physics * Correct docs in new nodes * Update built-in docs --- lib/nodes/renderable.js | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) (limited to 'lib/nodes/renderable.js') diff --git a/lib/nodes/renderable.js b/lib/nodes/renderable.js index 0a3a111..12227a3 100644 --- a/lib/nodes/renderable.js +++ b/lib/nodes/renderable.js @@ -1,11 +1,9 @@ import { Node } from '@serpentity/serpentity'; import PixiContainerComponent from '../components/pixi_container'; -import PositionComponent from '@serpentity/components.position'; /** - * Node identifying a renderable entity, should have position and a - * symbol to render + * Node identifying a renderable entity, should have a pixi renderable * * @extends {external:Serpentity.Node} * @class RenderableNode @@ -15,13 +13,12 @@ export default class RenderableNode extends Node { }; /** - * Holds the types that are used to identify a wave entity + * Holds the types that are used to identify a renderable entity * * @property {object} types * @name types - * @memberof WaveNode + * @memberof RenderableNode */ RenderableNode.types = { - position: PositionComponent, container: PixiContainerComponent }; -- cgit