From: Ben Beltran Date: Mon, 11 Nov 2013 04:11:08 +0000 (-0600) Subject: Chubas's House happened. X-Git-Url: https://git.r.bdr.sh/rbdr/super-polarity/commitdiff_plain/95d7601b7742ed560a9d8e00269217f62fc7ce32?ds=sidebyside Chubas's House happened. --- diff --git a/Super Polarity Content/Super Polarity Content/Super Polarity Content.csproj b/Super Polarity Content/Super Polarity Content/Super Polarity Content.csproj new file mode 100644 index 0000000..4cc2f56 --- /dev/null +++ b/Super Polarity Content/Super Polarity Content/Super Polarity Content.csproj @@ -0,0 +1,65 @@ + + + + + {8528C189-5B94-48F8-8C64-D4D6658E52F6} + {6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + Windows + x86 + Library + Properties + ContentBuilder + IgnoreMe + v4.0 + Client + v4.0 + bin\$(Configuration) + Windows + HiDef + 70f11b5f-d758-4efc-943f-95989437d224 + Library + x86 + false + + + Windows + + + Windows8 + + + Android + + + iOS + + + OSX + + + Linux + + + PSM + + + + + + + {468F8415-7D38-4718-B0B4-E18F1A427136} + Super Polarity ContentContent %28Content%29 + Content + + + + + + \ No newline at end of file diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/circle.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/circle.png new file mode 100644 index 0000000..ede9996 Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/circle.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/diamond.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/diamond.png new file mode 100644 index 0000000..f06a523 Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/diamond.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/main-ship.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/main-ship.png new file mode 100644 index 0000000..168ce43 Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/main-ship.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/negative-cruiser.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/negative-cruiser.png new file mode 100644 index 0000000..0461e90 Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/negative-cruiser.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/negative-destroyer.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/negative-destroyer.png new file mode 100644 index 0000000..25244f2 Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/negative-destroyer.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/negative-scout.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/negative-scout.png new file mode 100644 index 0000000..fdc372b Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/negative-scout.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/negative-supercruiser.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/negative-supercruiser.png new file mode 100644 index 0000000..344ef93 Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/negative-supercruiser.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/neutral-cruiser.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/neutral-cruiser.png new file mode 100644 index 0000000..3f5be69 Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/neutral-cruiser.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/neutral-destroyer.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/neutral-destroyer.png new file mode 100644 index 0000000..458ec8e Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/neutral-destroyer.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/neutral-scout.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/neutral-scout.png new file mode 100644 index 0000000..e7a1364 Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/neutral-scout.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/neutral-ship.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/neutral-ship.png new file mode 100644 index 0000000..6b0a767 Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/neutral-ship.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/neutral-supercruiser.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/neutral-supercruiser.png new file mode 100644 index 0000000..183b71c Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/neutral-supercruiser.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/positive-cruiser.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/positive-cruiser.png new file mode 100644 index 0000000..62da8bc Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/positive-cruiser.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/positive-destroyer.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/positive-destroyer.png new file mode 100644 index 0000000..735d473 Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/positive-destroyer.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/positive-scout.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/positive-scout.png new file mode 100644 index 0000000..1970625 Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/positive-scout.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/positive-ship.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/positive-ship.png new file mode 100644 index 0000000..9d07a8c Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/positive-ship.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/positive-supercruiser.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/positive-supercruiser.png new file mode 100644 index 0000000..6b2a77b Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/positive-supercruiser.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Graphics/star.png b/Super Polarity Content/Super Polarity ContentContent/Graphics/star.png new file mode 100644 index 0000000..4f207f4 Binary files /dev/null and b/Super Polarity Content/Super Polarity ContentContent/Graphics/star.png differ diff --git a/Super Polarity Content/Super Polarity ContentContent/Super Polarity ContentContent.contentproj b/Super Polarity Content/Super Polarity ContentContent/Super Polarity ContentContent.contentproj new file mode 100644 index 0000000..4e7a9f0 --- /dev/null +++ b/Super Polarity Content/Super Polarity ContentContent/Super Polarity ContentContent.contentproj @@ -0,0 +1,141 @@ + + + + {468F8415-7D38-4718-B0B4-E18F1A427136} + {96E2B04D-8817-42c6-938A-82C39BA4D311};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + Windows + x86 + Library + Properties + Super_Polarity_ContentContentContent + v4.0 + v4.0 + Windows + bin\$(MonoGamePlatform)\$(Configuration) + Content + x86 + + + Windows + + + Windows8 + + + Android + + + iOS + + + OSX + + + Linux + + + PSM + + + + + + + + + + $(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGameContentProcessors.dll + + + + + main-ship + TextureProcessor + + + negative-cruiser + TextureProcessor + + + negative-destroyer + TextureProcessor + + + negative-scout + TextureProcessor + + + negative-supercruiser + TextureProcessor + + + neutral-cruiser + TextureProcessor + + + neutral-destroyer + TextureProcessor + + + neutral-scout + TextureProcessor + + + neutral-ship + TextureProcessor + + + neutral-supercruiser + TextureProcessor + + + positive-cruiser + TextureProcessor + + + positive-destroyer + TextureProcessor + + + positive-scout + TextureProcessor + + + positive-ship + TextureProcessor + + + positive-supercruiser + TextureProcessor + + + + + + + + circle + TextureImporter + TextureProcessor + + + diamond + TextureImporter + TextureProcessor + + + star + TextureImporter + TextureProcessor + + + + + \ No newline at end of file diff --git a/Super Polarity.sln b/Super Polarity.sln index 20fcaa8..6742318 100644 --- a/Super 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/dev/null and b/Super Polarity/Content/Graphics/positive-supercruiser.xnb differ diff --git a/Super Polarity/Content/Graphics/star.xnb b/Super Polarity/Content/Graphics/star.xnb new file mode 100644 index 0000000..763addf Binary files /dev/null and b/Super Polarity/Content/Graphics/star.xnb differ diff --git a/Super Polarity/InputController.cs b/Super Polarity/InputController.cs new file mode 100644 index 0000000..405b3ab --- /dev/null +++ b/Super Polarity/InputController.cs @@ -0,0 +1,118 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using Microsoft.Xna.Framework.Input; + +namespace SuperPolarity +{ + static class InputController + { + static Dictionary>> Listeners; + static Dictionary> RegisteredKeys; + static Dictionary> RegisteredButtons; + + static GamePadState InputGamePadState; + static KeyboardState InputKeyboardState; + + /* + * Registered Events. + * + * You register: name of the event (ie. attack) and a key associated with it. + * or button... Left Stick /always/ dispatches move event. + */ + + static InputController() + { + Listeners = new Dictionary>>(); + InputKeyboardState = new KeyboardState(); + InputGamePadState = new GamePadState(); + } + + public static void UpdateInput() + { + Poll(); + DispatchMoveEvents(); + DispatchRegisteredEvents(); + } + + private static void Poll() + { + InputGamePadState = GamePad.GetState(Microsoft.Xna.Framework.PlayerIndex.One); + InputKeyboardState = Keyboard.GetState(); + } + + private static void DispatchRegisteredEvents() + { + } + + private static void DispatchMoveEvents() + { + float xMovement = 0.0f; + float yMovement = 0.0f; + // Dispatch the moveX / MoveY events every frame. + + xMovement = InputGamePadState.ThumbSticks.Left.X; + yMovement = -InputGamePadState.ThumbSticks.Left.Y; + + Console.WriteLine("Dispatching Input {0}", InputKeyboardState.IsKeyDown(Keys.Left)); + + if (InputKeyboardState.IsKeyDown(Keys.Left)) + { + xMovement = -1.0f; + } + + if (InputKeyboardState.IsKeyDown(Keys.Right)) + { + xMovement = 1.0f; + } + + if (InputKeyboardState.IsKeyDown(Keys.Up)) + { + yMovement = -1.0f; + } + + if (InputKeyboardState.IsKeyDown(Keys.Down)) + { + yMovement = 1.0f; + } + + Dispatch("moveX", xMovement); + Dispatch("moveY", yMovement); + } + + public static void Bind(string eventName, Action listener) + { + List> newListenerList; + List> listenerList; + bool foundListeners; + + if (!Listeners.ContainsKey(eventName)) { + newListenerList = new List>(); + Listeners.Add(eventName, newListenerList); + } + + foundListeners = Listeners.TryGetValue(eventName, out listenerList); + + listenerList.Add(listener); + } + + public static void Dispatch(string eventName, float value) + { + List> listenerList; + bool foundListeners; + + foundListeners = Listeners.TryGetValue(eventName, out listenerList); + + if (!foundListeners) + { + return; + } + + foreach (Action method in listenerList) + { + method(value); + } + } + } +} diff --git a/Super Polarity/MainShip.cs b/Super Polarity/MainShip.cs index 51d1eb3..ac7a775 100644 --- a/Super Polarity/MainShip.cs +++ b/Super Polarity/MainShip.cs @@ -3,6 +3,7 @@ using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; +using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace SuperPolarity @@ -11,12 +12,21 @@ namespace SuperPolarity { public Texture2D PlayerTexture; public Vector2 Position; + public Vector2 Origin; public bool Active; public int Lives; public int Multiplier; public int Score; public float Angle; + // Physics Properties + Vector2 Velocity; + Vector2 Acceleration; + + float MaxVelocity; + float AccelerationRate; + ParticleEngine particleEngine; + public int Width { get { return PlayerTexture.Width; } @@ -27,7 +37,7 @@ namespace SuperPolarity get { return PlayerTexture.Height; } } - public void Initialize(Texture2D texture, Vector2 position) + public void Initialize(ContentManager Content, Texture2D texture, Vector2 position) { PlayerTexture = texture; Position = position; @@ -35,15 +45,142 @@ namespace SuperPolarity Multiplier = 1; Lives = 3; Score = 0; + + Origin = new Vector2(PlayerTexture.Width / 2, PlayerTexture.Height / 2); + Velocity = new Vector2(0, 0); + Acceleration = new Vector2(0, 0); + + MaxVelocity = 5; + AccelerationRate = 10; + + List texturesList = new List(); + texturesList.Add(Content.Load("Graphics\\circle")); + texturesList.Add(Content.Load("Graphics\\diamond")); + texturesList.Add(Content.Load("Graphics\\star")); + + particleEngine = new ParticleEngine(texturesList, Position); + + BindInput(); + } + + void BindInput() + { + InputController.Bind("moveX", HandleHorizontalMovement); + InputController.Bind("moveY", HandleVerticalMovement); + } + + public void HandleHorizontalMovement(float value) + { + Acceleration.X = value * AccelerationRate; + } + + public void HandleVerticalMovement(float value) + { + Acceleration.Y = value * AccelerationRate; + } + + public void AutoDeccelerate(GameTime gameTime) + { + if (Acceleration.X == 0 && Velocity.X > 0) { + if (AccelerationRate * gameTime.ElapsedGameTime.TotalSeconds > Velocity.X) + { + Velocity.X = 0; + Acceleration.X = 0; + } + else + { + Acceleration.X = -AccelerationRate; + } + } + + if (Acceleration.X == 0 && Velocity.X < 0) + { + if (-AccelerationRate * gameTime.ElapsedGameTime.TotalSeconds < Velocity.X) + { + Velocity.X = 0; + Acceleration.X = 0; + } + else + { + Acceleration.X = AccelerationRate; + } + } + + if (Acceleration.Y == 0 && Velocity.Y > 0) + { + if (AccelerationRate * gameTime.ElapsedGameTime.TotalSeconds > Velocity.Y) + { + Velocity.Y = 0; + Acceleration.Y = 0; + } + else + { + Acceleration.Y = -AccelerationRate; + } + } + + if (Acceleration.Y == 0 && Velocity.Y < 0) + { + if (-AccelerationRate * gameTime.ElapsedGameTime.TotalSeconds < Velocity.Y) + { + Velocity.Y = 0; + Acceleration.Y = 0; + } + else + { + Acceleration.Y = AccelerationRate; + } + } + } + + public void Update(GameTime gameTime) + { + Move(gameTime); + ChangeAngle(); + particleEngine.EmitterLocation = Position; + particleEngine.Update(); + } + + public void Move(GameTime gameTime) + { + AutoDeccelerate(gameTime); + + Velocity.X = Velocity.X + Acceleration.X * (float) gameTime.ElapsedGameTime.TotalSeconds; + Velocity.Y = Velocity.Y + Acceleration.Y * (float) gameTime.ElapsedGameTime.TotalSeconds; + + if (Velocity.X > MaxVelocity) + { + Velocity.X = MaxVelocity; + } + + if (Velocity.X < -MaxVelocity) + { + Velocity.X = -MaxVelocity; + } + + if (Velocity.Y > MaxVelocity) + { + Velocity.Y = MaxVelocity; + } + + if (Velocity.Y < -MaxVelocity) + { + Velocity.Y = -MaxVelocity; + } + + Position.X = Position.X + Velocity.X; + Position.Y = Position.Y + Velocity.Y; } - public void Update() + public void ChangeAngle() { + Angle = (float) Math.Atan2(Velocity.Y, Velocity.X); } public void Draw(SpriteBatch spriteBatch) { - spriteBatch.Draw(PlayerTexture, Position, null, Color.White, Angle, Vector2.Zero, 1f, SpriteEffects.None, 0f); + particleEngine.Draw(spriteBatch); + spriteBatch.Draw(PlayerTexture, Position, null, Color.White, Angle, Origin, 1f, SpriteEffects.None, 0f); } } } diff --git a/Super Polarity/Particle.cs b/Super Polarity/Particle.cs new file mode 100644 index 0000000..d65bac6 --- /dev/null +++ b/Super Polarity/Particle.cs @@ -0,0 +1,51 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using Microsoft.Xna.Framework; +using Microsoft.Xna.Framework.Graphics; + +namespace SuperPolarity +{ + class Particle + { + public Texture2D Texture { get; set; } + public Vector2 Position { get; set; } + public Vector2 Velocity { get; set; } + public float Angle { get; set; } + public float AngularVelocity { get; set; } + public Color Color { get; set; } + public float Size { get; set; } + public int TTL { get; set; } + + public Particle(Texture2D texture, Vector2 position, Vector2 velocity, + float angle, float angularVelocity, Color color, float size, int ttl) + { + Texture = texture; + Position = position; + Velocity = velocity; + Angle = angle; + AngularVelocity = angularVelocity; + Color = color; + Size = size; + TTL = ttl; + } + + public void Update() + { + TTL--; + Position += Velocity; + Angle += AngularVelocity; + } + + public void Draw(SpriteBatch spriteBatch) + { + Rectangle sourceRectangle = new Rectangle(0, 0, Texture.Width, Texture.Height); + Vector2 origin = new Vector2(Texture.Width / 2, Texture.Height / 2); + + spriteBatch.Draw(Texture, Position, sourceRectangle, Color, + Angle, origin, Size, SpriteEffects.None, 0f); + } + + } +} diff --git a/Super Polarity/ParticleEngine.cs b/Super Polarity/ParticleEngine.cs new file mode 100644 index 0000000..5cf6bdb --- /dev/null +++ b/Super Polarity/ParticleEngine.cs @@ -0,0 +1,75 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using Microsoft.Xna.Framework; +using Microsoft.Xna.Framework.Graphics; + +namespace SuperPolarity +{ + class ParticleEngine + { + private Random random; + public Vector2 EmitterLocation { get; set; } + private List particles; + private List textures; + + public ParticleEngine(List textures, Vector2 location) + { + EmitterLocation = location; + this.textures = textures; + this.particles = new List(); + random = new Random(); + } + + private Particle GenerateNewParticle() + { + Texture2D texture = textures[random.Next(textures.Count)]; + Vector2 position = EmitterLocation; + Vector2 velocity = new Vector2( + 1f * (float)(random.NextDouble() * 2 - 1), + 1f * (float)(random.NextDouble() * 2 - 1)); + float angle = 0; + float angularVelocity = 0.1f * (float)(random.NextDouble() * 2 - 1); + Color color = new Color( + (float)random.NextDouble(), + (float)random.NextDouble(), + (float)random.NextDouble()); + float size = (float)random.NextDouble(); + + int ttl = 20 + random.Next(40); + + return new Particle(texture, position, velocity, angle, angularVelocity, color, size, ttl); + } + + public void Update() + { + int total = 10; + + for (int i = 0; i < total; i++) + { + particles.Add(GenerateNewParticle()); + } + + for (int particle = 0; particle < particles.Count; particle++) + { + particles[particle].Update(); + if (particles[particle].TTL <= 0) + { + particles.RemoveAt(particle); + particle--; + } + } + } + + public void Draw(SpriteBatch spriteBatch) + { + //spriteBatch.Begin(); + for (int index = 0; index < particles.Count; index++) + { + particles[index].Draw(spriteBatch); + } + //spriteBatch.End(); + } + } +} diff --git a/Super Polarity/Super Polarity.csproj b/Super Polarity/Super Polarity.csproj index dd5e1cd..a616ee4 100644 --- a/Super Polarity/Super Polarity.csproj +++ b/Super Polarity/Super Polarity.csproj @@ -35,7 +35,10 @@ Icon.ico + + + @@ -63,11 +66,64 @@ - - + + + + Always - + + + Always + + + Always + + + Always + + + Always + + + Always + + + Always + + + Always + + + Always + + + Always + + + Always + + + Always + + + Always + + + Always + + + Always + + + Always + + + Always + + + Always +