From: Ben Beltran Date: Tue, 26 Jun 2018 22:14:38 +0000 (-0500) Subject: Update README X-Git-Url: https://git.r.bdr.sh/rbdr/super-polarity/commitdiff_plain/51df16561ae569385e69b8c16abe7c2650a4c732?ds=inline;hp=504fcb9fa0299153e8b5e007df32da0e0f5c2db7 Update README --- diff --git a/README.md b/README.md index 75abbc7..224e73e 100644 --- a/README.md +++ b/README.md @@ -2,10 +2,24 @@ A game about magnetic stuff! Sequel to polarity. -# building +# Note on Legacy (2018-06-26) + +This is a project I started back in 2014. Things have changed +since then. This project was last updated to build with Visual Studio +for Mac and the stable MonoGame version (3.7.0.1508) + +There are no guarantees that it will build in other platforms (I'll try +to update this, I'm setting up the environment) + +There are no intentions on working on the project any further but the +code is available under an MIT License. I may do some irregular updates +to make sure it continues to build up until the point where legacy +catches up and makes it impractical. + +# Building Open each project on the appropriate platform (SuperPolarity -> Win -(VS2k13), SuperPolarityMac -> Mac(Xamarin Studio), SuperPolarityLinux -> +(VS2k13), SuperPolarityMac -> Mac(Visual Studio for Mac), SuperPolarityLinux -> Linux (MonoDevelop)). The content project must be built in windows, so if you need any content to process, use that version.