X-Git-Url: https://git.r.bdr.sh/rbdr/super-polarity/blobdiff_plain/830829dec0596760d0cba38d959ab2646112f61b..0cafec445af0a97d96feb1a1daefa1486142c73f:/vendor/frameworks/SDL2.framework/Versions/A/Headers/SDL_blendmode.h diff --git a/vendor/frameworks/SDL2.framework/Versions/A/Headers/SDL_blendmode.h b/vendor/frameworks/SDL2.framework/Versions/A/Headers/SDL_blendmode.h deleted file mode 100644 index 85aa474..0000000 --- a/vendor/frameworks/SDL2.framework/Versions/A/Headers/SDL_blendmode.h +++ /dev/null @@ -1,63 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2013 Sam Lantinga - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_blendmode.h - * - * Header file declaring the SDL_BlendMode enumeration - */ - -#ifndef _SDL_blendmode_h -#define _SDL_blendmode_h - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \brief The blend mode used in SDL_RenderCopy() and drawing operations. - */ -typedef enum -{ - SDL_BLENDMODE_NONE = 0x00000000, /**< no blending - dstRGBA = srcRGBA */ - SDL_BLENDMODE_BLEND = 0x00000001, /**< alpha blending - dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA)) - dstA = srcA + (dstA * (1-srcA)) */ - SDL_BLENDMODE_ADD = 0x00000002, /**< additive blending - dstRGB = (srcRGB * srcA) + dstRGB - dstA = dstA */ - SDL_BLENDMODE_MOD = 0x00000004 /**< color modulate - dstRGB = srcRGB * dstRGB - dstA = dstA */ -} SDL_BlendMode; - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* _SDL_video_h */ - -/* vi: set ts=4 sw=4 expandtab: */